Reaching Skyward

Overall★★★★★★★★★★3.04
Fun★★★★★★★★★★2.84
Innovation★★★★★★★★★★3.60
Theme★★★★★★★★★★4.08
Graphics★★★★★★★★★★3.38
Audio★★★★★★★★★★3.09
Humor★★★★★★★★★★1.80
Mood★★★★★★★★★★3.09
Coolness★★★★★★★★★★52%
In Reaching Skyward you build a plant and reach for the sky. Manage water and energy.

Leafs produce carbon and produce energy but require water.
Roots require energy and produce water.
Stems provide structure for your plant but also requires water and energy.

if a node of your plant goes for to long without required resources it will die and fall off.

There is no goal (ran out of time :( ).

Controls
-----------------------------
Mouse
- Left click node to select and click buttons that appear to perform actions.
- Right click cancel action.
- Middle mouse button drag camera around.
- Scroll wheel to zoom.

Backspace - goes back to main menu
W, A, S,D - Move camera
Q, E - Zoom in/out
1,2 - max zoom, min zoom

Software Used
-----------------------------
Unity
Visual Studio
Paint.net
Krita
Audacity
Garage Band

Comments16

Chubb133714 Dec 2015, 19:26
Cool concept!

Too bad you couldn't finish it, I like the growing though.

3 double roots and every stem with 2 leafs seems to do the job
pluberski14 Dec 2015, 19:38
Really nice looking game! I found the mouse control a bit touchy, but that might just be me. :) Overall, really nice!
OrangeeZ15 Dec 2015, 13:35
Super prototype.
BlazzGuy15 Dec 2015, 13:40
Very enjoyable growing look. Nice to look at for sure. It is a shame there's little substance to it - apart from lacking carbon to expand, I never noticed any strain on my plant...? Maybe I should just try to build only stems and observe my failings, but it definitely looks like an idea to explore further!
Reggianito15 Dec 2015, 13:45
Lovely prototype, would love to see expanded into a game. The font is sometimes unreadable.
Windywyll
Windywyll15 Dec 2015, 16:47
Really cool concept, i wish i could test it if you finish it.
hydancer16 Dec 2015, 11:34
I like this idea. It reminds me of one those resource mining strategy flash games. It would be cool to be able to see some sort of water/energy flow within the tree so people can get a better idea of what does what. It would also be cool if you could eventually expand to manage multiple trees. It would be even cooler if you could evolve your trees to do one or another thing really well based on the surrounding environment or something. I guess I really liked this general idea. Your execution was OK for the time given and I'd love to see it expanded.
Japes16 Dec 2015, 11:54
Dude I had almost the exact same idea as you!
Check it out: http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=38385

Because of this I might be a bit biased when I say it's a great idea :)

You're is definitely more polished. I added physics to mine, so branches can break if they're too heavy.

One thing I would suggest is make the energy and water rates always visible, I had to always have one node clicked to see how my resources are doing.
Other than that I would just say the variables need a bit of tweaking to make it more challenging, but you probably would've done this if you had more time anyway.
Mine doesn't have an end goal either, and also suffers from balance issues.

Good job :)
Bobsleigh16 Dec 2015, 19:58
Great entry! I enjoyed growing my plant and trying funky architectures. Graphics were good too.
mukult16 Dec 2015, 20:14
No mac or a web version!!
Damn...cant play it! :|
Yvanor
Yvanor16 Dec 2015, 20:20
Good prototype, so bad you didn't have time to finish it, it could be great :)
thebrickanator
thebrickanator16 Dec 2015, 20:22
This was really fun but after a while it became a little too repetitive, but I assume that would be different had you finished :P well done :)
KriBoNiTa16 Dec 2015, 20:25
Looking really nice !

I like concept, colors and UI, good job.
Pepejson16 Dec 2015, 20:36
Very interesting game, shame it does'n have any goal, but still it's addictive game :)
Hot Box Games
Hot Box Games23 Dec 2015, 17:26
Nice, like the others said would be nice if it was complete but great prototype.
alhvi2 Jan 2016, 23:38
Really interesting concept. Nice UI too :)

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