Cactus Ray

Cactus Ray

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.67
fun: 3.41
graphics: 2.97
humor: 2.17
innovation: 3.38
mood: 2.76
overall: 3.30
theme: 3.41
========

CONTROLS:

X - SHAPE SHIFT WITH "X"

MOVE WITH ARROW KEYS

RESTART A LEVEL BY PRESSING THE NUMBER OF IT (1 to 5) ON THE KEYBOARD

RED RAY can punch enemies so hard that they turn into cacti, if you time it right.

BLUE RAY can push cacti so that they slide on the ground.

UPDATED LUDUM DARE JAM ENTRY!

I did about 2 more hours of work and added 3 more levels (2 before and 1 after the previous level 5) as well as the background music I made during the weekend. It really makes the game flow a lot better. Obviously don't judge based on this or anything but if you're interested you can play it here:

https://neontropics.itch.io/cactus-ray-ludum-dare-jam-web

========

My first Ludum Dare!

After the first day I switched from an action game to more of a puzzle game + redid all the graphics, so it's all very last minute - I would have loved to have been able to make some more levels and mechanics. It still shows the concept successfully, especially level 5 is fun and has all the mechanics coming together pretty well. The game just loops level 5 after you complete it though, it's the last level I managed to get in in time.

The source code is pretty atrocious due to switching the gameplay mid-Jam as well as learning how Unity does certain stuff and hacking around a lot of bugs that I didn't have time to fix in a good way.

You can switch levels by pressing numbers 1-5 on the keyboard.

Made using:

* Unity 5

* PyxelEdit

* Tiled

The Web game should work, if it doesn't embed here then it should work on itch.io!

Optional theme music I composed over the weekend but didn't have time to add in the game:

https://soundcloud.com/neontropics/cactus-ray-theme
Found a bug?
Tell us on Discord