
The Ball and the Island
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Hike the island, light the campfires, eat the strawberries, summon the penguins, evade the robots!
A short little game made for the Ludum Dare 55 Jam.
Controls:
WASD / Arrow keys: Move
Spacebar: Summon Penguin
Mouse: Rotate camera (horizontally)
M: Menu
H: Hide menu control help text
Inspired by A Short Hike, Super Monkey Ball and Dark Souls.
Tools used:
* Unity
* Blender for 3D models
* Procreate for textures
* Ableton with BA-1 & Lofi Panda 3 VSTs for music
Changelog
I’ve added some small bug fixes below as allowed by the rules. No new features have been added and I recommend you play the latest version (v0.8, which is the one the Web version defaults to), but you can still download the original entry (v0.6) if you want to test it instead.
[2024-04-16] v0.8 Small bug fix
* Fixed bug where you sometimes couldn't make anymore summons until you died and restarted
[2024-04-16] v0.7 with small bug fixes:
* It now locks and hides the mouse cursor
* Fixed menu screen showing wrong entries when you first enter it
* Fixed typos in strawberry text
[2024-04-16] Added a WebGL version.
* I haven't tested it much but it seems to run well if you run in full screen! If you don't run in full screen some of the UI text looks a bit weird.
[2024-04-15] v0.6 Initial Jam release
A short little game made for the Ludum Dare 55 Jam.
Controls:
WASD / Arrow keys: Move
Spacebar: Summon Penguin
Mouse: Rotate camera (horizontally)
M: Menu
H: Hide menu control help text
Inspired by A Short Hike, Super Monkey Ball and Dark Souls.
Tools used:
* Unity
* Blender for 3D models
* Procreate for textures
* Ableton with BA-1 & Lofi Panda 3 VSTs for music
Changelog
I’ve added some small bug fixes below as allowed by the rules. No new features have been added and I recommend you play the latest version (v0.8, which is the one the Web version defaults to), but you can still download the original entry (v0.6) if you want to test it instead.
[2024-04-16] v0.8 Small bug fix
* Fixed bug where you sometimes couldn't make anymore summons until you died and restarted
[2024-04-16] v0.7 with small bug fixes:
* It now locks and hides the mouse cursor
* Fixed menu screen showing wrong entries when you first enter it
* Fixed typos in strawberry text
[2024-04-16] Added a WebGL version.
* I haven't tested it much but it seems to run well if you run in full screen! If you don't run in full screen some of the UI text looks a bit weird.
[2024-04-15] v0.6 Initial Jam release