I agree about the sticking to walls thing, it's a bit weird, but it's a problem I have every time I try making a platformer in Unity. Nice sound effects though, and the controls were solid.
I have fixed the sticking issue in a post jam version. I might upload it later today. All you have to do is use the platform physics modifier that comes with unity. I just completely forgot during the jam.
Fun game. Maybe some moore polish on the graphics. I got a little angry when i died after defeating the second boss since i had to begin all over again.
I really like the absurdity of the setting. I would've appreciated more sounds and the wall stickiness is a bit distracting at time, but overall a pretty cool game.
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