
Doodle Book Survival
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Fight back against boredom as you face down against waves of doodles in your school notebook! Enemies are attacking from up high, down low, and in between; you'll have to transform between three different heroes to keep the evil horde at bay. Battle for a high score as you shapeshift and shoot to hold off the baddies for as long as you can.
--Controls--
A / J ..........Become Giraffe (to attack high enemies)
S / K ..........Become Human (to attack mid enemies)
D / L ..........Become Creature (to attack low enemies)
F / Space ......Fire
If the enemies reach you, you die. Sorry.
Take your shots carefully! If you fire and miss all enemies, you'll get a strike. Three strikes and you're shooting privileges will be revoked.
Successive kills will increase your score multiplier. Miss a shot, and it goes back to 0.
Leave your high score in the comments to see who is the best doodle destroyer of Ludum Dare!
-------------------------------------
This has been my fourth Ludum Dare, and my third time finishing. I focused a lot more on art this time, so while my gameplay is more simplistic, I'm happy with the amount of animation work I was able to get done in a weekend.
Please leave any and all feedback, and if you run into bugs I will try to track them down. Looking forward to playing everyone else's games!
Mac and Linux builds are untested; let me know if they don't work
-------------------------------------
Engine: Unity
Code: C#
Art: Adobe Flash and Photoshop
Background Music: FakeMusicGenerator and Audacity
SFX: bfxr
--Controls--
A / J ..........Become Giraffe (to attack high enemies)
S / K ..........Become Human (to attack mid enemies)
D / L ..........Become Creature (to attack low enemies)
F / Space ......Fire
If the enemies reach you, you die. Sorry.
Take your shots carefully! If you fire and miss all enemies, you'll get a strike. Three strikes and you're shooting privileges will be revoked.
Successive kills will increase your score multiplier. Miss a shot, and it goes back to 0.
Leave your high score in the comments to see who is the best doodle destroyer of Ludum Dare!
-------------------------------------
This has been my fourth Ludum Dare, and my third time finishing. I focused a lot more on art this time, so while my gameplay is more simplistic, I'm happy with the amount of animation work I was able to get done in a weekend.
Please leave any and all feedback, and if you run into bugs I will try to track them down. Looking forward to playing everyone else's games!
Mac and Linux builds are untested; let me know if they don't work
-------------------------------------
Engine: Unity
Code: C#
Art: Adobe Flash and Photoshop
Background Music: FakeMusicGenerator and Audacity
SFX: bfxr