Doodle Book Survival

Doodle Book Survival

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.68
fun: 3.35
graphics: 4.11
humor: 3.24
innovation: 2.89
mood: 3.10
overall: 3.38
theme: 3.92
Fight back against boredom as you face down against waves of doodles in your school notebook! Enemies are attacking from up high, down low, and in between; you'll have to transform between three different heroes to keep the evil horde at bay. Battle for a high score as you shapeshift and shoot to hold off the baddies for as long as you can.

--Controls--

A / J ..........Become Giraffe (to attack high enemies)

S / K ..........Become Human (to attack mid enemies)

D / L ..........Become Creature (to attack low enemies)

F / Space ......Fire

If the enemies reach you, you die. Sorry.

Take your shots carefully! If you fire and miss all enemies, you'll get a strike. Three strikes and you're shooting privileges will be revoked.

Successive kills will increase your score multiplier. Miss a shot, and it goes back to 0.

Leave your high score in the comments to see who is the best doodle destroyer of Ludum Dare!

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This has been my fourth Ludum Dare, and my third time finishing. I focused a lot more on art this time, so while my gameplay is more simplistic, I'm happy with the amount of animation work I was able to get done in a weekend.

Please leave any and all feedback, and if you run into bugs I will try to track them down. Looking forward to playing everyone else's games!

Mac and Linux builds are untested; let me know if they don't work

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Engine: Unity

Code: C#

Art: Adobe Flash and Photoshop

Background Music: FakeMusicGenerator and Audacity

SFX: bfxr
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