
Fantastic Fight Arena
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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A fantastic fight arena!
EDIT: If you experience lag problems, I'm sorry. I had to remove client side prediction as on slower computers it would cause jarring and the camera would shake violently, so instead I removed it entirely which could cause a problem for people with bad latency.
Controls:
Arrow keys to move
Left click to attack
Space to respawn if your health reaches 0
If input doesn't work, try using Chrome.
You probably won't be able to enjoy this game unless you get someone else to play with you, everyone who plays is connected to the same server. The idea is that when you kill another player you get points, you can go to the pool of water in the middle of the map and spend points to unlock different forms to shapeshift into, each form has different speeds, damages, ranges, durability, and attack types. The goal is to get as many points as you can and have fun. Each time you die you lose 10% of your points.
p.s: If you get a blank black screen and an error in the dev console about connection timed out to vm1.djdduty.com:3889 socket.io.js file, that's because the server is down... if you leave comments saying so or message me in irc I'll fix it ASAP.
TEAM:
Jordan Duty (djdduty) - Programmer, networking, client
Michael Decicco - Programmer, art, client
ART CREDIT:
Opengameart / google images with free to use licenses, none of it was created by us.
Unfortunately we ran out of time for sound and better art, but it's still fun to run around and kill eachother.
EDIT: If you experience lag problems, I'm sorry. I had to remove client side prediction as on slower computers it would cause jarring and the camera would shake violently, so instead I removed it entirely which could cause a problem for people with bad latency.
Controls:
Arrow keys to move
Left click to attack
Space to respawn if your health reaches 0
If input doesn't work, try using Chrome.
You probably won't be able to enjoy this game unless you get someone else to play with you, everyone who plays is connected to the same server. The idea is that when you kill another player you get points, you can go to the pool of water in the middle of the map and spend points to unlock different forms to shapeshift into, each form has different speeds, damages, ranges, durability, and attack types. The goal is to get as many points as you can and have fun. Each time you die you lose 10% of your points.
p.s: If you get a blank black screen and an error in the dev console about connection timed out to vm1.djdduty.com:3889 socket.io.js file, that's because the server is down... if you leave comments saying so or message me in irc I'll fix it ASAP.
TEAM:
Jordan Duty (djdduty) - Programmer, networking, client
Michael Decicco - Programmer, art, client
ART CREDIT:
Opengameart / google images with free to use licenses, none of it was created by us.
Unfortunately we ran out of time for sound and better art, but it's still fun to run around and kill eachother.