Get Out!
You end up on the top floor of a burning house, being the only one able to save them all...
A combination of geometry pussle and shapeshifting.
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You play one geometrial that can lead the way for other geometrials!
PRESS START WITH MOUSE TO START
1 - 2 - 3 : shapeshift
A - S - D - W : move (not F)
shift-key : go fast
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Coders
Jakob Norell
Viktor Forsgren
Joel Sahlin
Graphics
Johannes Sjölund
Adam Näslund Lind
Music:
Oscar Lundberg
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REVISIONS MADE:
port to mac, linux and web
A combination of geometry pussle and shapeshifting.
-----------------------------------------------------------------------
You play one geometrial that can lead the way for other geometrials!
PRESS START WITH MOUSE TO START
1 - 2 - 3 : shapeshift
A - S - D - W : move (not F)
shift-key : go fast
----------------------------------------------------------------------
Coders
Jakob Norell
Viktor Forsgren
Joel Sahlin
Graphics
Johannes Sjölund
Adam Näslund Lind
Music:
Oscar Lundberg
----------------------------------------------------------------------
REVISIONS MADE:
port to mac, linux and web


Comments11
The controls, screen support and winning condition does need some serious fine-tuning!
Click and drag for rotation is a really good idea, since that would cope well with the current design, we had not though of that, thanks!
I think that it would be better if at least some of the shapes don't fall down to the next level, maybe by moving them to a fire escape. because the number of shapes really builds up after the first 2 stages.
It would also be cool with more thematic texture, like having interior props, and maybe having some of the shapes talking, in text like in rpgs, but not pausing the game.
I agree with the other comments that the controls can be more smooth, but I really like the prototype, and there's a lot of interesting ways to take the next step :)