Legend of Shapeshifter

Legend of Shapeshifter

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.94
coolness: 0.48
fun: 2.42
graphics: 2.71
humor: 2.05
innovation: 2.46
mood: 2.63
overall: 2.50
theme: 2.92
Note: I tried to remove the dependency on Visual Studio 2013 Redistributable, but if you get the error that you're mising MSVCP120D.dll and MSVCR120D.dll, it didn't work, and Visual C++ 21

Well, I tried to be too ambitious and I ran out of time. Originally, I was trying to do a metroidvania-type exploration game, where instead of powerups, you get new forms, but I didn't think I'd have enough time to get a polished platformer working. So, I pivoted to a legend of zelda type thing, but I ran out of time anyways. I've made a little demo that hopefully gives you a taste of what I actually wanted to accomplish.

Controls:

Arrow keys: move

Z: attack

X: special attack

A/D: shift forms (Need to have another form first. Also, they are the same because I didn't have enough time to add more forms).

Esc: quit

Things I wanted to add but couldn't because of time constraints:

More forms

Bosses (these would drop the new forms)

More enemies

More puzzle elements

Sounds

Music

Animations

Better levels (I made all of the ones in game within the last 45 minutes probably).

Tools:

C++

Visual Studio

Paint.NET

Libraries linked:

glew

glfw

libpng

sfml audio (still linked lol)

lua (considered adding scripting, some code still references it)

yaml-cpp

rapidjson (maybe this one isn't used)

Currently windows only, sorry. should be able to be cross-compiled if you REALLY want to try it out. probably not worth it though.

Also, if you have any problems downloading or running it, let me know. I'm curious to know if it works on other systems besides my own.

The original version had some unnecessary stuff linked in so I wouldn't recommend trying that one.
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