PacShifter

Overall★★★★★★★★★★2.93
Fun★★★★★★★★★★2.92
Innovation★★★★★★★★★★2.60
Theme★★★★★★★★★★2.86
Graphics★★★★★★★★★★2.54
Audio★★★★★★★★★★2.70
Humor★★★★★★★★★★2.12
Mood★★★★★★★★★★2.65
Coolness★★★★★★★★★★100%
I had a hard time this round deciding on what to do with the theme. I made a game for a mini ludum dare that had shapeshifting in it, so i didnt want to just remake that one. This is my second ludum dare,so i wanted to try something different that i had not done in the past.

So what i ended up with was a pacman clone, but instead of the usual, i decided to change the gameplay a bit.

This is sorta like a pacman puzzler game. I dont have a pathfinding algorithm made for unity yet, so i had to go with simple pathing.

I had better graphics done, but unity and the webgl would not run it from a web source. so i decided to lower the graphics down a bit and it seems to work ok.

EDIT: ok im calling this a done product, im afraid to touch it again, because something might break.

Enjoy!!!

Engine: Unity3D
Graphics: inkscape
Sound: BXFR
Music: LMMS

post your game on my google doc, and ill get to playing yours for playing mine.

twitch.tv/jcmonkey

https://docs.google.com/spreadsheets/d/1rBHP29i6igikGuKxHZBGttG-TSEsKrDgcUTR95LDRHQ/edit?pref=2&pli=1#gid=0

ill be playing and rating games on stream.

PS: i can never get the game to run on this site for some reason, so is there something that im doing wrong? the game is 800x600, and its hosted on my website. if you solved this issue before please let me know so i can better help you guys to play my game. thanks!!

screenshot

Comments75

Crown Games18 Apr 2016, 02:27
Cool concept :)
rantt
rantt18 Apr 2016, 02:44
That last level was hard...lol. Fun game, nicely done :)
nickavv
nickavv18 Apr 2016, 02:46
This is good, kind of loose on the shapeshifting theme. Ends up just kind of being a race to do the level perfectly so you don't get trapped. Still, I liked it and was sad when it ended after 5 levels. Good job
ViKing Games18 Apr 2016, 02:49
Felt a bit short, but that's true of all puzzle games in Ludum Dare. Good progression through each level for learning the mechanics. Could've used another level or two with enemies, it seemed a bit silly to only have one level with them. The movement seemed a bit strange for a Pac-Man style game, but it worked. The beat in the background was a nice touch.

The concept is great, and I'd love to play a post-compo version.
Halleflux18 Apr 2016, 03:27
Nice concept, but I couldn't get past level 5. I understand that games with no leniency with their timing and motions have some appeal, but that is just too brutal.
Apart from that, nice graphics and gameplay. The music is a bit repetitive, but stays in the background.
Well done!
CMLSC
CMLSC18 Apr 2016, 04:09
I found this... Satisfying...
iceburg718 Apr 2016, 04:15
Nice polish, but I felt like the controls were too floaty for the level of precision that the game required, and that made it a bit frustrating.
candlesan18 Apr 2016, 04:19
That last level is really challenging!
Robber
Robber18 Apr 2016, 04:35
really dig the funky vibes and it kept me going to complete the game! an indication of how much time you have until you shift back would be nice i think, overal good job, wish it had more levels.
Cowa
Cowa18 Apr 2016, 10:54
Level 3 drove me crazy! The ghost shape lifetime seems different each time... in one run it last 3sec only. A bug maybe?
But nice game though :)
paradxil18 Apr 2016, 17:58
Just wanted to say thanks for reviewing my game (Shape Shift). If you want to try it again you can get more shapes besides squares by unlocking more levels. I liked your game. I did expect the pacman character to move on a grid but I did not mind it how it was. All in all it was pretty fun.
uvwar
uvwar19 Apr 2016, 01:01
Oh man, the last level was hard. I wasn't a big fan of the lerpy controls but it was kind of interesting on the final level there, kudos!
rynti19 Apr 2016, 01:19
Cool idea, also the need for speed in this game was well introduced in the third level - up until that point I thought the light balls were more like a "key" for doors than you shapeshifting into something that can go through them. Would've enjoyed more levels for sure, but it's plenty considering it was done in 48 hours!
Auroratide
Auroratide19 Apr 2016, 03:19
Interesting idea for a puzzle game. There's a lot of potential for a game like this to be further developed, perhaps with different kinds of power pellets, and so forth. Pretty cool!
psychonull19 Apr 2016, 03:25
Nice concept. Cool game overall, good job!
wg_phancock19 Apr 2016, 04:25
Interesting idea. Tutorial was done well and puzzles well designed.

I think the floatyness of the controls makes for too many frustrating situations where you get stuck on walls and just barely can't beat a level, etc. A classic pacman style of movement would probably work better and be less frustrating.
Gametery19 Apr 2016, 04:40
Last level was really fun! I wish there were more levels. Overall great work!
blockdroppers19 Apr 2016, 05:27
Nice game! Felt good once you figured it out
sharrackor
sharrackor19 Apr 2016, 06:44
Great game; has a simple mechanic and employs it well. Very fun and addictive overall!
Remdiky
Remdiky19 Apr 2016, 07:01
Cool concept!
Fumiko19 Apr 2016, 13:15
was some time since i played pacman, nice game, some funny levels.
Matzigon
Matzigon19 Apr 2016, 13:20
Interesting twist, but some polish would really add to the game. :) Nice job.
Berserker_Chris19 Apr 2016, 15:58
Pacman really? Good solid game, with simple idea
DieBackStudios
DieBackStudios19 Apr 2016, 16:14
Thats a different take on shapeshifting theme i like it, that left-right ghost on level 3 really screwed me big time XD
neondx19 Apr 2016, 16:53
simple yet effective, it lacks some polish, but is good anyway
Kifuga
Kifuga19 Apr 2016, 18:22
I didn't manage to solve level 5 - seems it needs you to perfectly manouver around every edge... Was fun to play!
FinGamer
FinGamer19 Apr 2016, 18:50
Game has a very cool concept and it's nicely challenging
RoadToSalvation
RoadToSalvation19 Apr 2016, 20:19
Neat concept, it was hard in a good way, sound/music could use some love. More levels would be cool.
Pickens Inc.19 Apr 2016, 21:06
Thank you for playing mine on your stream. This is a pretty neat take on PacMan, and trying to land that last level was pretty addicting - I kept JUST hitting the last border, so it was satisfying to beat it.
Cerberus19 Apr 2016, 23:48
it was a really cool game i loved it, the controls where smooth and very responsive, the mechanic of the theme was cool and the level design was great. awesome work!!
MementoGames
MementoGames20 Apr 2016, 00:12
Good take on Pacman and the theme!
The music is very trippy hehe
Nice entry overall!
GaryS
GaryS20 Apr 2016, 00:16
I liked this, especially when speed became a factor.
misson2000020 Apr 2016, 01:01
Nice job! Although a bit repetitive, the background music was good. The controls were a bit floaty and on the last level I kept getting stuck on the corners of walls, but aside from that it was a nice game!
flyingumbrella
flyingumbrella20 Apr 2016, 01:49
I Love it. Nice concept and mechanic. That last level was pretty hard hehe, but I did! Congrats!
Green Soda20 Apr 2016, 02:35
PUCKKKKKK MANGGG! bruh, this is nice concept, making something new out of something :) puzzle and gameplay is great... THE LEVEL DESIGN nailed it! the level design really got it man... Font is nice and mood...
broknecho20 Apr 2016, 03:35
You have a nice start here! Could definitely expand the idea to having pellets doing a bunch of different effects. Cool to see the mashup of an old game :)

Nicely done in 48 hours!
jcmonkey
jcmonkeyauthor20 Apr 2016, 04:01
thanks for the feedback guys!!! i will be playing around with auto level generators and pathing algorithms to help get me a great post compo game. stay tuned!!!
GAFBlizzard20 Apr 2016, 06:42
Runs smooth even as WebGL, I'm impressed. Clean game, works well. The only thing I'd say is that the non-grid movement makes turning corners difficult.
EdoCreate
EdoCreate20 Apr 2016, 12:13
Strong game mchanic. Thank for game!
JiiHoo20 Apr 2016, 16:18
Level 5 was roadblock hard, but quite a nice game. I would have liked to have pacman controls. Also not really much shapeshifting here.
cynicalmonkey20 Apr 2016, 20:07
it was an interesting concept, personally would of preferred if the solution was through a puzzle mechanic rather than just being quick
Karai17
Karai1720 Apr 2016, 22:40
Great job! Novel take on Pac-Man, could have used more content. :D
DarkFieldGames21 Apr 2016, 00:21
Cool game. Introduced me right into the concept gradually, which meant the later levels were enjoyable. Good job!
drazil100
drazil10021 Apr 2016, 01:53
I have played pacman before sorry.
PeachTreeOath
PeachTreeOath21 Apr 2016, 02:43
This felt a bit too close to playing pacman; I'd be interested in seeing you expand on some different mechanics. It was a bit frustrating without a visual indication of time. Overall presentation and quality were very good.
Broxxar
Broxxar21 Apr 2016, 04:28
Short and sweet, enjoyed this :)
Weeping Rupee
Weeping Rupee21 Apr 2016, 04:29
I cannot get past level 5 :( The difficulty really ramped up there quick.

I mean, yeah, its clearly derivative of pac man but thats okay because you were trying to hit it from another angle. However, I think the use of screen wrap would have gone far in a puzzle game. Of all the original Pac man mechanics I think that one would have lent the most to a puzzle game like this.
squidblinkgames21 Apr 2016, 05:27
Good concept; if there was more time, I imagine more shapes would have resulted in some really cool situation and puzzle opportunities. Definitely keep at it! Removing the inertia for snappier movement might also be an improvement, worth trying out :)
Khaoz_Fang21 Apr 2016, 08:05
This is really difficult..I tried the last one many times and I always get stuck in the last second. There must be no mistakes made.
Patomkin
Patomkin21 Apr 2016, 10:10
Not much shapeshifting going on here and level 5 was unnecessarily hard and ruined all the fun :/
ohmaigawd
ohmaigawd21 Apr 2016, 10:42
A very nice idea that turned out pretty fun to play :) The only thing that bothered me were the "floaty" controls that made it pretty hard to control the PacShifter precisely.
Adipson21 Apr 2016, 15:35
nice work !
Saiodin
Saiodin21 Apr 2016, 20:52
Kinda neat, another take on pacman. Would have been great if the character could just move restricted and not float around inside the corridors. Good job!
andyman404
andyman40421 Apr 2016, 21:11
Interesting take on Pacman. Nice job! Very challenging.
Hempuli
Hempuli21 Apr 2016, 21:47
Nice! The levels were interesting and the difficulty curve was fairly even. The shapeshifting mechanic could've been explored a bit more thoroughly but even as it is it was an enjoyable game.
josefnpat
josefnpat21 Apr 2016, 23:52
Nice game! I don't remember pacman being so ... freeflowing and physics-y though. Regardless, I like the game and the stress to finish it within the time limit of the powerup. A powerup meter of some sort would have really helped!
batmanasb
batmanasb22 Apr 2016, 00:47
This was a fun little game, but I think the movement system is out of place. It feels like I'm a car racing through a pacman level. The pacman movement system would have felt more at home, also more levels would have been nice!
Kuality Games22 Apr 2016, 01:09
Pacman with a cool twist, enjoyed playing it a lot. Wish you had more levels in there, we could keep on playing it for a while. Well done.
giordanno92
giordanno9222 Apr 2016, 03:28
I really enjoyed playing this. Was expecting for it to be a little longer. The difficulty level was on spot and it was very simple to understand. I think removing the acceleration from the body of Pac would made it more intuitive to control, I don't know, just guessing XD Good job! Also, thanks for commenting and rating my game.
KairosXIII22 Apr 2016, 23:34
Great concept and take on theme.
Omiya Games
Omiya Games23 Apr 2016, 04:19
This was a really good take at Pacman! I really liked what you've done here. I didn't expect the Pacman layout had potential for puzzles with a single change, so well done there!

Got stuck at level 5, which the way it demands perfection is rather annoying. I would appreciate the powerpill to be more lenient in the time it provides you to remain as a ghost. Alternatively, design levels that are more forgiving.
PaulJs
PaulJs23 Apr 2016, 21:24
The idea is good !
fin_nolimit23 Apr 2016, 22:16
Best Pac-man game out!!! Very nice!!
AsixJin
AsixJin23 Apr 2016, 23:12
This is a really nice concept and I'd love to see a more fleshed out rendition of this. The last stage was very challenging but I manage to beat it.
LukeZaz
LukeZaz24 Apr 2016, 04:40
Interesting game with neat levels. Could do with more content and more polished art, but it was still fun throughout!
bigbuggames
bigbuggames24 Apr 2016, 23:00
The last level was hard lol, good job! Felt nostalgic with that pacman look haha
joemid
joemid25 Apr 2016, 06:31
Can we beat this one? Yes we can- after the blood pressure rises! And after I finally got into the third room- There was a frustrated sigh when the exit popped up outside!!! Great little game!
rhastapunk2 May 2016, 07:49
Wow hard to beat in time after level 3 or 4 but insteresting job :D
Satyre
Satyre5 May 2016, 12:00
Nice work. I wished to see a timer when the transformation ends. It doesn't have to be a number, maybe some visual indicators like a flash or something. The game has a lot of potential and you can add a lot of levels in the future :) Great work!

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