Polyblob Bob

Overall★★★★★★★★★★3.29
Fun★★★★★★★★★★3.06
Innovation★★★★★★★★★★4.11
Theme★★★★★★★★★★4.47
Graphics★★★★★★★★★★2.53
Mood★★★★★★★★★★2.53
Coolness★★★★★★★★★★33%
Bob, a small triangle, somehow ended up stuck.

Use Bob's ability to change shape to navigate a small map looking for upgrades and a way to escape.

Controls:
Left click and drag on the corners of Bob to change shape.
Right click to slide around.
Hold left shift to slow down time.
Press R to load the last checkpoint.
Press space to stop moving or changing shape.

Tips:
Bob's eyes track his center of mass.
If you get Bob's center of mass up onto a ledge, it becomes easy to get the rest of Bob up.
If Bob leans against a wall he can “stand” on one point instead of two.

Apologies for any bugs. The script used to change Bob's shape didn't end up the most stable.

Comments14

Jessica Hayley
Jessica Hayley18 Apr 2016, 21:44
Very cool mechanic! I'd love to see this explored more
blinry
blinry18 Apr 2016, 21:50
I love the idea, it's definitely one of the best implementations of the theme I've seen so far! :) Found Bob quite hard to control, though.
vootele18 Apr 2016, 21:50
How to play that?
starpixie20 Apr 2016, 05:07
It was a good idea, but so hard to control. He kept changing shape by himself as soon as he collided with walls.
Spotline
Spotline20 Apr 2016, 11:49
So nice ! Great idea, well realized, well done ! I would have liked to have more polish & feedbacks on my controls but it's already wonderful for a jam game :)
Theseus10122 Apr 2016, 01:55
Awesome Concept, but the physics could use work. Also some music and visual representation of when your dragging a point would make the game more engaging. However it's one of the most fun LD35 games I've played so far! Keep up the good work!
Megalink
Megalink22 Apr 2016, 09:38
Pretty decent concept, although the characters movement was rather frustrating at times. Good job :)
caelanrp
caelanrp23 Apr 2016, 00:56
One of the coolest implementations of the theme I've seen yet, but the non-responsive controls made it too frustrating for me to get very far. Still a super cool entry.
unnamed1334author23 Apr 2016, 01:09
Thanks for the comments so far. Glad to see that people like the idea even with the controls not being the best.
Pixelaborate23 Apr 2016, 12:36
Totally awesome idea! Implementation was so-so but if I were to suggest a few things, make it so that right clicking doesn't even do anything because to be honest it just made me confused. If the movement of his corners was a bit more responsive I'm sure the game would have been a blast! Sadly I couldn't get past the quad stage :(
Odyssey25 Apr 2016, 11:19
Great mechanic! Seems like it would have been hard to get done in the time limit
runvs
runvs27 Apr 2016, 17:18
nice mechanic. The idea is good. I managed to get over the first wall just by bugusing (accumulating much speed with rightlick)
Well implemented!
Jungle
Jungle2 May 2016, 00:53
Brilliant mechanics! Very good entry at all. Congratulations!
Kuupu8 May 2016, 16:31
Hey, you can remove the .pdb from the download folder, they are for debug purposes only :)

Nice mechanics, I really want to see a full version of this game!

One thing, don't know if it is a bug or what but I was not able to see the transformation of the shape until I release the left mouse button :(

You can make a lot of improvements on graphics too, just look on how awesome Tomas Was Alone is just by using simple shapes

Tip: you can add controller support for this game, take a look on how "Mount Your Friends" controls 4 points at the same time on a really confortable way
I think it will improve a lot os the experience

Nice entry!

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