Ruins of Trololo

by geck0
You are a guy who search treasures in ruins (yep, like Indiana, and you have a whip too.. A useless whip xd). This time you go into the Ruins of Trololol searching new stranger things, because this is a place with a stranger kind of ancient technology.

Controls:
WASD to move (arrows @ xbox)
Space to jump (A @ xbox)
E to use (B @ xbox)
Enter/mouse click to do whiplash (useless) and to continue. (X @ xbox)

Programming, design and modeling by Geck0.

Thanks for playing!

New build uploaded in 64 and 32 bits trying to fix a compiler error.

Comments5

Gordun31 Aug 2016, 09:38
Momentum is an overkill on the platforms, the rest of features are really good for a ludum dare
cubotrox_toni31 Aug 2016, 10:22
I was curious to try it, but I get the error 'Failed to open descriptor file' :(
ccglp
ccglp31 Aug 2016, 21:32
Looks good, but maybe more thinking on the jumping mechanic as well as the use of shadows would make the game a better game
Geck0
Geck0author31 Aug 2016, 22:02
THANKS for comments guys!

Yep, I know it needs some polish but I had no time :( (Enemies and traps were planned too)

@cubotrox_toni: That's an old error with the compiler in shipping mode.. I thought it was resolved :S I've uploaded 2 new builds (64 and 32 bits) trying to solve that. For now you are the only one with this error, sorry :(
Aaranos
Aaranos3 Sep 2016, 23:58
Perspective for some of the jumps is the enemy more than the interaction choice. I'm not sure if the whip was to be used as a tool or a weapon. I didn't make it far into the game but if there are no multiple object interaction levels then pressing E to take it then Enter to leave is a bit redundant.

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