Deadly Spirits
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Trapped in a room of a house haunted by evil, you light up your room, break down walls to make your room bigger, rescue other survivors, and, eventually, escape.
Tutorial included! Click on a square to assign the least busy survivor to work there. You can also click on an individual survivor to issue him explicit orders (useful when fleeing for your life).
Development notes:
I tried a couple new things for this Ludum Dare that I have not done before - I recorded my own sounds! That was all in the last hour of the competition, but it came out better than I expected, having no sound effect experience. I also put in a tutorial, only took a little over an hour and I hope it greatly clears up the mechanics which confused some of my initial play testers, though I still maintain they were being idiots... Hope you enjoy this!
Like my recent LudumDare entries, this one is also built in HTML5/WebGL using a hacked up version of Turbulenz. Might even work on mobile, but I did not have time to test that!
Tutorial included! Click on a square to assign the least busy survivor to work there. You can also click on an individual survivor to issue him explicit orders (useful when fleeing for your life).
Development notes:
I tried a couple new things for this Ludum Dare that I have not done before - I recorded my own sounds! That was all in the last hour of the competition, but it came out better than I expected, having no sound effect experience. I also put in a tutorial, only took a little over an hour and I hope it greatly clears up the mechanics which confused some of my initial play testers, though I still maintain they were being idiots... Hope you enjoy this!
Like my recent LudumDare entries, this one is also built in HTML5/WebGL using a hacked up version of Turbulenz. Might even work on mobile, but I did not have time to test that!