Ludum Dare #37compo
Don't Eat My Babies
Play as a strange alien creature laying eggs and defending her brood in this game of turn-based tactical sliming.
Have fun splatting monsters... I hope that I got the difficulty curve right on this one!
POST-COMP NOTE
A player suggested adding an attack at the end of the roll, and when I tried this is was even more fun because you can better handle defending multiple eggs. So I've uploaded a post-comp version that has just that one change. Judge appropriately!
I built a web version but have not uploaded it because I was getting a lot of strange crashes, dangit Unity!#@
Have fun splatting monsters... I hope that I got the difficulty curve right on this one!
POST-COMP NOTE
A player suggested adding an attack at the end of the roll, and when I tried this is was even more fun because you can better handle defending multiple eggs. So I've uploaded a post-comp version that has just that one change. Judge appropriately!
I built a web version but have not uploaded it because I was getting a lot of strange crashes, dangit Unity!#@



Comments27
I liked how you got more maneuverable the closer to your eggs or enemies you were. When I had a few eggs close together it felt cool to be able to jump all over.
Some instructions would have been nice. I figured it out, but I was really confused for the first little bit.
It is making use of this commercial asset, which I cannot upload, but which is available on the Unity asset store: https://www.assetstore.unity3d.com/en/#!/content/66291
You will not be able to build without that, obviously.
If you take a look, let me know what you think!
My high score is 9...
It's also really sad when your babies get stolen.
Thumbs up!
It's not often that I come back for a second or third try on a Ludum Dare submission, but you have a knack for providing infectious little gameplay hooks that keep me thinking later on about how I might improve my play, and I think this submissions's going to have that effect again.
Nicely done!
Really would be cool to see the game on mobile platform :)
Being able to move further when next to eggs and enemies was a good design choice - it adds a decent amount of depth to the strategy which I didn't expect.
Good stuff!
I liked the overall concept and strategy involved in playing this. Pretty unique! Also cool title.