For Whom The Bear Roars

Overall★★★★★★★★★★2.94
Fun★★★★★★★★★★2.53
Innovation★★★★★★★★★★2.88
Theme★★★★★★★★★★3.82
Graphics★★★★★★★★★★3.11
Mood★★★★★★★★★★3.31
Coolness★★★★★★★★★★39%
UPDATE 2: actually i just built a version that was ready on the moment of jam end, but sadly it lacks 99% of content (music and animations). It is somewhat playable, though. I would still recommend waiting for proper version, but if you choose to play this, at least watch intro video first (it's exactly as it was on the ld night, but engine didn't have proper support to play it :/) // caryoscelus

UPDATE: there seems to be a problem that is a bit more than just matter of building (update: nah, there actually wasn't anything critical), so the game won't be ready until tomorrow (unless you're hardcore enough to build it from source). // caryoscelus

So here's another (un)game. This time i'm collaborating with kibertoad who was doing basically all gaming related stuff (coding, game design), while i was doing all content (graphics, music, videos).

// caryoscelus

SPECIAL CONTROLS:

- Esc or F12 - toggle full-screen

- F10 - exit

Everything else is just mouse-based menus.

Comments16

Cerno_b13 Dec 2016, 09:13
I wanted to play your game, but I don't have a google account. Maybe you can host your game somewhere else?
caryoscelus
caryoscelusauthor13 Dec 2016, 11:04
Lead programmer should properly upload build later today. Or maybe i will be able to hack something together myself before that.

// caryoscelus
ayame9joe
ayame9joe14 Dec 2016, 10:33
It is so for most of my jams. I like the art but the picture tells you meta at the first sight?
Cerno_b14 Dec 2016, 13:48
I wanted to give it another go and now the download link is broken. May I suggest you upload the game to itch.io? Many people do and it's a great place for hosting your games.
Uliana Galich14 Dec 2016, 17:21
you should upload it on itch.io I guess. But I like th style of the picture
caryoscelus
caryoscelusauthor14 Dec 2016, 22:29
Sorry for the delay, hopefully there will be some build tomorrow. Otherwise, i'll just glue the content together in ren'py, so that you can check out at least something.

// caryoscelus
Sundr015 Dec 2016, 02:14
Keep going guys ! We can find a visual universe, next time on next Ludum Dare you'll produce kickass game for us all !
caryoscelus
caryoscelusauthor15 Dec 2016, 21:11
Uploaded jam version for now (meh, dealing with all that java stuff sucks as always), but it really lacks most of content. You can watch intro video separately though.

@ayame9joe , it's not too much meta in itself, mostly supposed presentation is.

@Cerno_b @Uliana Galich , i really hate indirect linking too much for that.

@Sundr0 , thx for your support :) I'm not sure i'm going to produce game that most people will enjoy next time, but certainly i'll be more careful about mixing stuff together.

// caryoscelus
KappaIX
KappaIX18 Dec 2016, 12:08
Interesting! Good work producing an intro video as well as the game. I must admit I was a bit lost about what I was supposed to be doing... I understand that the outcomes to your choices might be a bit more complex than 'good' and 'bad' - but a bit of feedback to know that you were advancing might be nice? Or maybe not, perhaps that's the point!

Well, you definitely made me think - so good work, thanks for sharing your game, well done!
caryoscelus
caryoscelusauthor18 Dec 2016, 20:28
@KappaIX , i'm glad you liked it. I would like to say "hey, we're going to make a proper post-jam version", but i did that too much in the past. I still hope we will, though.

As for gameplay - i don't know much details of what was implemented in the end myself, i didn't participate much in game design after brainstorming phase. Maybe lead programmer will shed some light on it :)

// caryoscelus
PowerSpark
PowerSpark20 Dec 2016, 01:51
It was interesting, few people make a video along with their game. I had the same feeling as KappaIX... I was a bit lost, but it was still a new concept, good work.
local minimum
local minimum20 Dec 2016, 19:10
To be honest, I was looking forward to play this with the graphics in the screenshots but the game-play feels very half done. There's nothing wrong at all with the premise, can you maintain your health, sanity doing work from your room. The core of the mechanics, to select what you do each day and then get some stat-changes afterwards. It is also fine. But there's some drive missing here, the progression needs be intriguingly narrated and/or the game design/choices and management be made more interesting. I don't know if there was something wrong on my side, but I didn't get any audio, and I think that would really have helped with the mood and engagement.
caryoscelus
caryoscelusauthor20 Dec 2016, 21:08
@local minimum , the thing is that making a good game wasn't top priority for either of us. Kibertoad was busy with improving his engine and i - with content creation experimenting. Thus the final thing is so unpolished.

The audio isn't in jam version; i made some music on jam, but it wasn't integrated into the game - we didn't have time to properly implement it and nobody bothered to just throw in one or two loops (besides it could've become annoying that way).

// caryoscelus
youngbrothers24 Dec 2016, 10:17
As you already mention in your comments, this is clearly not a game yet. The gameplay was unclear to me and the video and game never matched. I am very curious to the content that you did not put in though, since the artwork catches the attention and the video did intrigue me. There is definitely something interesting going on here, hopefully you can shape it a bit more into a game.
Miziziziz26 Dec 2016, 17:59
Intro video is a nice, and the room is nice looking, but the mechanics are a bit too complicated without any clear goal of what I'm supposed to accomplish
emmelineprufrock
emmelineprufrock29 Dec 2016, 02:30
It looks like you were trying to do something really interesting, which I'm always interested to try. I really love the art.

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