For Whom The Bear Roars
UPDATE 2: actually i just built a version that was ready on the moment of jam end, but sadly it lacks 99% of content (music and animations). It is somewhat playable, though. I would still recommend waiting for proper version, but if you choose to play this, at least watch intro video first (it's exactly as it was on the ld night, but engine didn't have proper support to play it :/) // caryoscelus
UPDATE: there seems to be a problem that is a bit more than just matter of building (update: nah, there actually wasn't anything critical), so the game won't be ready until tomorrow (unless you're hardcore enough to build it from source). // caryoscelus
So here's another (un)game. This time i'm collaborating with kibertoad who was doing basically all gaming related stuff (coding, game design), while i was doing all content (graphics, music, videos).
// caryoscelus
SPECIAL CONTROLS:
- Esc or F12 - toggle full-screen
- F10 - exit
Everything else is just mouse-based menus.
UPDATE: there seems to be a problem that is a bit more than just matter of building (update: nah, there actually wasn't anything critical), so the game won't be ready until tomorrow (unless you're hardcore enough to build it from source). // caryoscelus
So here's another (un)game. This time i'm collaborating with kibertoad who was doing basically all gaming related stuff (coding, game design), while i was doing all content (graphics, music, videos).
// caryoscelus
SPECIAL CONTROLS:
- Esc or F12 - toggle full-screen
- F10 - exit
Everything else is just mouse-based menus.



Comments16
// caryoscelus
// caryoscelus
@ayame9joe , it's not too much meta in itself, mostly supposed presentation is.
@Cerno_b @Uliana Galich , i really hate indirect linking too much for that.
@Sundr0 , thx for your support :) I'm not sure i'm going to produce game that most people will enjoy next time, but certainly i'll be more careful about mixing stuff together.
// caryoscelus
Well, you definitely made me think - so good work, thanks for sharing your game, well done!
As for gameplay - i don't know much details of what was implemented in the end myself, i didn't participate much in game design after brainstorming phase. Maybe lead programmer will shed some light on it :)
// caryoscelus
The audio isn't in jam version; i made some music on jam, but it wasn't integrated into the game - we didn't have time to properly implement it and nobody bothered to just throw in one or two loops (besides it could've become annoying that way).
// caryoscelus