Guns n' Crates
You play as a 1930's Mobster during the prohibition, a rival gang came in the clandestine bar where you play piano to steal all the alcohol crates, but you just can't let them get away with it !
Protect the booze :p !
Changelog 0.4 :
-The controls issue has been "fixed"
(you can reverse the directions setting to your liking by pressing the TAB key)
-The overlay has been revamped to look more "streamlined"
-The scoring system has been lightly altered
Controls :
Use the arrow keys to move between 3 positions, each allows you to shoot a different object hanging on the ceiling.
Shoot with the spacebar
Time your shots well to crush ennemies with falling objects, don't let them escape with crates, 5 crates lost = game over.
Protect the booze :p !
Changelog 0.4 :
-The controls issue has been "fixed"
(you can reverse the directions setting to your liking by pressing the TAB key)
-The overlay has been revamped to look more "streamlined"
-The scoring system has been lightly altered
Controls :
Use the arrow keys to move between 3 positions, each allows you to shoot a different object hanging on the ceiling.
Shoot with the spacebar
Time your shots well to crush ennemies with falling objects, don't let them escape with crates, 5 crates lost = game over.



Comments26
we tried our best to recreate a retro game feel, we went for a sort of "Game&Watch" gameplay meets "Gameboy" Graphics for this one cause we thought that monochrome went well with the setting we chose ^^
What am I supposed to do if there is nothing spawning at the ceiling anymore but there is still a baddie? Happened a few times - or is this a bug? If not, this is a deadend and feels bad.
I really like the style of the game and the attention to detail to the made up handheld.
@ursagames: Haha thanks ! well at least it's cool to see people think we didn't do worse than the old tiger consoles :p, as for the cursor, if you tried the latest patched version, it should be fixed, as well as the baddies not spawning after 21.
@Logicon: Thanks glad you liked the game :), if you tried the latest patched build, these issues should normally be fixed.
@stupidmindlessf: Thanks we did our best so glad you liked it :), but yeah it might be missing a bit of visible feedback on some elements, as for the ceiling items not respawning, and the weird baddie behaviour,these are glitches, which should be fixed in the patched builds.
@ObsessiveNerd: Like said before, really glad that people like our "handheld" idea for this theme :), the targetting thing you experienced is the glitch that was mentioned in the description, the patched build should normally fix this.
Thanks to all of you for your feedback, really appreciated, we'll try as we tried every LD to post some patches whenever we can, so feel free to give us more feedback about any bug you encounter :)
Many thanks for making me feel like I was 12 years old again :-)
Y'alls team logo is pretty sweet as well.
@HotByteDog: Thanks glad you liked the style :D we always go for the retro feel when we can, always nice to see people go on a trip down memory lane :)
@tylerraz: Haha thanks :) nice to see that people seem to like our team logo as well :p , the music is a placeholder we added at the last minute, it's ment to go with one of our other game projects, so it might change for a more appropriate one if we get some time to compose one ^^
@mar3k: Thanks always nice to see people like the game :), the overlay itself has been a bit tweaked from the LD release to the patched build and might have a few revamps, but glad you liked it as well.
Thanks to all of you for your feedback, we really appreciate that you took some time to test out our entry, and we're really touched to see people seem to like it, it means a lot to us, that's why we try to awnser whenever we can as well as continue reviewing as many other games as we can :)
@sP0CkEr2: Thanks, always appreciate to see poeple liked the game, as for the controls, we just released a new build with the option to reverse them at will (some people seem to like the reversed controls so we tried to keep both so everybody could get the gamefeel they'd want)
@Tezra: Yeah we didn't have time to implement a startup screen like we've wanted for the LD version, we wanted to focus on getting something playable (avoiding our past LD mistakes :p) funny how you mentionned the buttons of the console itself, we had in mind to make them functionnal but scrapped the idea early on to get the gameplay done before any other feature. Anyway glad you liked our entry, the game & watch thing really seem to have pleased people ^^ as for the sound, we made the sfx were added a bit late and the music is one of our "placeholder" music we composed for other unfinnished projects :)
Thanks to all of you once again for the feedback, don't want to sound like a broken record ^^ but the comments mean a lot to us so we really want to take time to awnser them whenever we can :)
Seemed a bit too easy for me, but overall I liked it and it was fun :)
Noticed the download link to the patched build didn't show up, fixed it (a bit late sorry) the latest build patched the issues you mentioned, as well as the unbalanced difficulty :)