Moving Dungeon Room
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
I admit that I didn't have the entire time to complete what I had in mind. The "One Room" constraint inspired me to create a web-based WebGL tile-mapped version similair to the concept of Dishonored 2 Jindosh's mansion where the flick of a switch swaps out parts of a room for another. One can carry this idea to a very fun, puzzle like game where you have to get to the end of a room by invoking triggers and changing the structure of the room itself. Obviously, I didn't have the time to fully code this gargantuan task all by myself in under 48 hours. I think I finished this in a day. This is also an additional attempt to continue to explore web-based 3d games written in Javascript.
Did not have time to optimize the code. Therefore, this plays best on Google Chrome.
Did not have time to optimize the code. Therefore, this plays best on Google Chrome.