Ludum Dare #37compo
Pixelander
"Pixelander"
There is room only for one.
IMPORTANT: READ THIS FIRST IF YOU WANT TO UNDERSTAND HOW TO PLAY
Pixelander is a 2D platformer, about a knight in a golden armor, where you don't control your character directly, instead you manipulate the environment to change his and his enemies path by adding different objects on the level before each round starts. Each time two characters collide with each other they both DIE. When only one character has left on the field a gate opens. If you are the last man standing you must go through the gate before the time is up (10 seconds per round)
Controls:
Q,W,E,R to use object from the inventory
Left mouse button to place the object
SPACE to start round (only after you have used all available objects)
Escape to restart Level
[In case you get stuck for long time in a single level you can skip it by pressing "N" (next) or go back a level by pressing "P" (previews)]
This game was created in 18 hours just by me (I wasted the first 30 hours on a totally different game before I decided to drop it ) and that's why it doesn't have any soundFX or music. I hope you enjoy it, and if you did (or even if you didn't) please leave a comment. Have a nice day :)
There is room only for one.
IMPORTANT: READ THIS FIRST IF YOU WANT TO UNDERSTAND HOW TO PLAY
Pixelander is a 2D platformer, about a knight in a golden armor, where you don't control your character directly, instead you manipulate the environment to change his and his enemies path by adding different objects on the level before each round starts. Each time two characters collide with each other they both DIE. When only one character has left on the field a gate opens. If you are the last man standing you must go through the gate before the time is up (10 seconds per round)
Controls:
Q,W,E,R to use object from the inventory
Left mouse button to place the object
SPACE to start round (only after you have used all available objects)
Escape to restart Level
[In case you get stuck for long time in a single level you can skip it by pressing "N" (next) or go back a level by pressing "P" (previews)]
This game was created in 18 hours just by me (I wasted the first 30 hours on a totally different game before I decided to drop it ) and that's why it doesn't have any soundFX or music. I hope you enjoy it, and if you did (or even if you didn't) please leave a comment. Have a nice day :)



Comments31
But I still think that this is a solid entry with a lot of potential! Maybe I am just too stupid right now to play it ^^
-The graphics are great, and this is super impressive for <24 hours.
-The gameplay idea is similarly great and has tons of potential.
-The puzzles themselves...not as great. It sort of feels like you cobbled them together at the end, threw in a bunch of objects, and left it to the player to figure it out.
-It was super frustrating being forced to use all of the objects in my inventory before I could start. Sometimes I wanted to place just one or two objects to see how a specific knight reacts to that (or just press space at the very beginning to see what happens when I do nothing, in order to iterate on that), so being forced to also place the other 5 objects in random places was annoying.
I guess in general, I like puzzle games with handcrafted puzzles where you feel smart for figuring out the solution. Unfortunately I didn't really feel that way for this game because a lot of the time I would solve a level "by accident." I think what would have helped is if there were less given objects (e.g. I did level 7 with a single block) and only a few possible solutions, forcing the player to puzzle out where it could be.
Again, I think this makes a great premise for a game, and if you had more time to design the puzzles I'm sure I would have loved this!
I would have loved a little more freedom in the building phase. (Like erase stuff, or launch before using all the elements)
In general, with a quicker iteration times a a great Soundtrack, this game will be AWESOME !
Congratulation !
I found this on the game engine manual for linux support, maybe it can help??
On Linux, the following command enables execute permission for the file 'mygame'. Run this from the terminal to ensure the file can be run:
chmod a+x mygame
But I mean, 18 hours to produce an actually fun game. Sheesh.
About the resolution, you could resize the window to fit the entire screen, it just looks small when you start the game, but it is resizable
- randomhuman