Hopper

Hopper

This game is from ldjam.com, which is currently unavailable.
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overall: 3.96
fun: 4.19
innovation: 3.44
theme: 3.44
graphics: 3.52
audio: 2.86
humor: 1.80
mood: 3.25
Hey guys, this is my submission for LD38.
Once again, I learned a bunch and had an absolute blast doing the jam!

The Game:
It's basically an orbital-platform-shooter type arcade style game thing.


Yeah, I know, kinda weird. But *whatever*, it's fun and *I'm happy with it*. The goal is to destroy as many enemies as you can before they get you. Each different type of enemy is worth a different amount of points, and you are rewarded with a score multiplier by doing crazy planetary slingshot trick shots and stuff. Your high score is persistent and stored in your browser's local storage, so if you get a *sweet* score, it'll stay there even after you shut down your computer.

Links:

* **play Hopper** in your browser on itch.io

* my game development twitter

Here's what I used:
Development platform - Javascript / HTML5
IDE - SublimeText3 and Notepad++

Content:
All vector graphics are hand coded
Music: made by Macro from OpenGameArt.org
Sound effects: made by SubspaceAudio from OpenGameArt.org

Originally I was aiming to make it into the compo, but unfortunately I had two 8 hour work shifts during that time, so a lot of it was compromised, so I couldn't *quite* finish it in time. I was, however, able to use this extra day to find awesome music and sounds. So I did that.
Found a bug?
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