-Guys, thank you for playing and commenting below. I never knew comments could make a person this happy. In fact I realized how little I commented while playing other's games, so I went back and tried to comment on the games I played and rated. The Last Stage AKA The Laser Stage doesn't function properly at the moment. We are going to fix the bug and post the update as soon as possible.
Trapped in a small small block in a small small block in a small small block... PiP is an interactive puzzle game that has a puzzle inside a puzzle(which is also inside a puzzle and so on...). Help PiP escape layers of puzzle worlds by solving laser puzzles, pressing buttons and MORE.
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* Screenshot
-PiP in action -Last stage(doesn't work at the moment.)
(If anyone's trying to learn from these code I highly recommend only using these codes as 'how not to code'... it's a very rough frankenstein of a code. We will try to optimize it though.)
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* Tools used
-Unity
-FamiTracker
-Photoshop
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* A Word From the Team
It was really fun. And tiring... but FUN!
It's too bad that we couldn't finish everything we planned from the start but we are glad to be able to show you what's ready!(Which ain't much...)
We know the stages right now are simple and easy but we believe we could make extreme difficulties with the tools we have in this game. We will upload the source code but at the moment even we can't quite decrypt it well. We will try to smoothen it out so everybody can make their own puzzle with the code someday. Right and more blocks will be added. The game is VERY rugged right now but we'll try to make things better one by one.
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* Post Update Notice
As much as we'd like to fix the apparent problem everyone's talking about, the base system and code is just too messed up that when you try to fix one thing, another problem appears. We are going to remake the whole game from scratch(The coding part) but at the moment our hands are tied and we are not sure if we can fix the problems before the judging ends...