
The Aliens
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Welcome to my game THE ALIENS
Instructions are in the README.txt file which is in the download folder, I will also paste it below
Download Links:
~~1. THE GAME -~~ (Please consider playing PostCompo version) https://drive.google.com/open?id=0B9e_ZRFruqXvSVdZT0dkSkIzZEE
it's Java so it 'should' be cross-platform, although I think cross-platform Java sound is a bit sketchy. It will work fine on windows (with a bit of luck)
2. THE SOURCE - https://drive.google.com/open?id=0B9e_ZRFruqXvMkRHZGlpQ3ExNG8
So... I heard people learn stuff from LD sources. Feel free. But.... Um.. It's a 'bit' of a ~~clusterf~~ mess
POST COMPO - This is some VERY MINOR bugfixes. There are ways in the original you can easily cheat, and win for free, I would much appreciate it if you played the post compo, and judged it as though it was the original, the original is left above for comparison reasons, Thanks!
https://drive.google.com/open?id=0B9e_ZRFruqXvbGg5aUU1RkRMUG8 - this is the post compo link
README - INSTRUCTIONS
Running-----
Make sure you run "TheAliens.jar" in the same folder as the sounds directory
Concept-----
You play as a space rocket, that can shoot Aliens, and you have to get as high as possible.
You can upgrade your space rocket, with coins that the Aliens drop when you kill them.
You can then get higher.
You 'win' the game at level 7, although you can continue playing if you wanna see how high you can get ;)
Designing----
When you start the game it will be in the "Design" tab (top left)
this is where you upgrade your space rocket the buttons labeled "Nose Cones", "Bodies" etc. control which part of the
ship you are trying to upgrade, e.g. if you wanted to upgrade the thruster, you would click on "Main Thrusters"
To upgrade a part, just click on one of the buttons underneath the green label that will be labelled similarly/thesame as the button
you clicked.
When you start you won't be able to afford anything, so click on the play tab (topleft)
Playing---
You will see your ship. When you are ready, click on LAUNCH. This will start the ship, and it will take off (very slowly if you have the
first thruster). Before you do so though, there will be an alien that will come out on the screen pretty soon.
The very start can quite often be quite narly, just spam the shoot button (SPACEBAR), and kill the first enemy, after that it will be
slightly easier.
Whenever you kill an enemy he drops coins for you to collect.
You can see your current height, level, money, and nextgoal(how far you need to go before getting to the next level)
About-----
My name is Ned Boulter. I make games from scratch for almost every Ludum Dare
I very much enjoy it. Usually I make 3D games, because it hides my programmer art more.
I am 17 at time of writing, but my age is always 20xx where xx = myage. i.e: 2017: 17
I am very interested in graphics programming (e.g. OpenGL, Vulkan)
I am currently learning vulkan.
FAQ----
Do you really think this fits the theme?
I am aware the game doesn't really fit the theme, it was supposed to be as the ship got further away from the
planet,
the planet got smaller (which is very tacked on) but it sounded good in my head.
You know you can turn the ship 180 degrees, and go into negative height?
Is this fun? Yes! Well, while it's fun you go ahead and do that, but when it get's boring (and it will)
you can play the game properly :P
Instructions are in the README.txt file which is in the download folder, I will also paste it below
Download Links:
~~1. THE GAME -~~ (Please consider playing PostCompo version) https://drive.google.com/open?id=0B9e_ZRFruqXvSVdZT0dkSkIzZEE
it's Java so it 'should' be cross-platform, although I think cross-platform Java sound is a bit sketchy. It will work fine on windows (with a bit of luck)
2. THE SOURCE - https://drive.google.com/open?id=0B9e_ZRFruqXvMkRHZGlpQ3ExNG8
So... I heard people learn stuff from LD sources. Feel free. But.... Um.. It's a 'bit' of a ~~clusterf~~ mess
POST COMPO - This is some VERY MINOR bugfixes. There are ways in the original you can easily cheat, and win for free, I would much appreciate it if you played the post compo, and judged it as though it was the original, the original is left above for comparison reasons, Thanks!
https://drive.google.com/open?id=0B9e_ZRFruqXvbGg5aUU1RkRMUG8 - this is the post compo link
README - INSTRUCTIONS
Running-----
Make sure you run "TheAliens.jar" in the same folder as the sounds directory
Concept-----
You play as a space rocket, that can shoot Aliens, and you have to get as high as possible.
You can upgrade your space rocket, with coins that the Aliens drop when you kill them.
You can then get higher.
You 'win' the game at level 7, although you can continue playing if you wanna see how high you can get ;)
Designing----
When you start the game it will be in the "Design" tab (top left)
this is where you upgrade your space rocket the buttons labeled "Nose Cones", "Bodies" etc. control which part of the
ship you are trying to upgrade, e.g. if you wanted to upgrade the thruster, you would click on "Main Thrusters"
To upgrade a part, just click on one of the buttons underneath the green label that will be labelled similarly/thesame as the button
you clicked.
When you start you won't be able to afford anything, so click on the play tab (topleft)
Playing---
You will see your ship. When you are ready, click on LAUNCH. This will start the ship, and it will take off (very slowly if you have the
first thruster). Before you do so though, there will be an alien that will come out on the screen pretty soon.
The very start can quite often be quite narly, just spam the shoot button (SPACEBAR), and kill the first enemy, after that it will be
slightly easier.
Whenever you kill an enemy he drops coins for you to collect.
You can see your current height, level, money, and nextgoal(how far you need to go before getting to the next level)
About-----
My name is Ned Boulter. I make games from scratch for almost every Ludum Dare
I very much enjoy it. Usually I make 3D games, because it hides my programmer art more.
I am 17 at time of writing, but my age is always 20xx where xx = myage. i.e: 2017: 17
I am very interested in graphics programming (e.g. OpenGL, Vulkan)
I am currently learning vulkan.
FAQ----
Do you really think this fits the theme?
I am aware the game doesn't really fit the theme, it was supposed to be as the ship got further away from the
planet,
the planet got smaller (which is very tacked on) but it sounded good in my head.
You know you can turn the ship 180 degrees, and go into negative height?
Is this fun? Yes! Well, while it's fun you go ahead and do that, but when it get's boring (and it will)
you can play the game properly :P