
Tooth decay
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Links
* SITE (Web, Windows releases): https://ithildin.itch.io/toothdecay* TWITTER: https://twitter.com/mllepsychosis
* SOURCE CODE: https://github.com/wildrabbit/ld38
* POST-MORTEM: http://stealthcoder.tumblr.com/post/159995265297/tooth-decay-post-mortem
Description
Drill your way to the root before running out of sugar! Borrowing heavily from Mr Driller , Once upon a time... Life and true and painful present events.How to play
Menu
* Any key to continue. Full screen is recommended on web releases.In-game
* Arrow keys to move. You can climb one tile by pressing and holding left/right against the "step" for a while.* Space to drill.
* ESCAPE to reset.
* Once you've reached the end hit ESC to replay the game. If you've died wait for a few seconds and press any key to go back to the main menu.
* M or 0 will mute the sound.
Tech
* Haxeflixel (+ FlashDevelop). I'm also using a disjoint set implementation for Haxe found @ https://gist.github.com/danielcmessias/077923850776d454415c* Photoshop
* Jfxr, Chiptone.
* The font used on the main screen is Gwibble by vin @ http://www.1001fonts.com/gwibble-font.html
Changelog
26/04/17
* Added link to post-mortem.24/04/17
* Added M key binding to toggle sound on/off.* Tweaked a couple of values for balancing. The game is still hard to beat, but a bit less so.