Tooth decay

Tooth decay

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.43
fun: 3.36
innovation: 2.61
theme: 3.08
graphics: 3.23
humor: 3.06
mood: 2.91

Links

* SITE (Web, Windows releases): https://ithildin.itch.io/toothdecay
* TWITTER: https://twitter.com/mllepsychosis
* SOURCE CODE: https://github.com/wildrabbit/ld38
* POST-MORTEM: http://stealthcoder.tumblr.com/post/159995265297/tooth-decay-post-mortem

Description

Drill your way to the root before running out of sugar! Borrowing heavily from Mr Driller , Once upon a time... Life and true and painful present events.

How to play

Menu

* Any key to continue. Full screen is recommended on web releases.

In-game

* Arrow keys to move. You can climb one tile by pressing and holding left/right against the "step" for a while.
* Space to drill.
* ESCAPE to reset.
* Once you've reached the end hit ESC to replay the game. If you've died wait for a few seconds and press any key to go back to the main menu.
* M or 0 will mute the sound.

Tech

* Haxeflixel (+ FlashDevelop). I'm also using a disjoint set implementation for Haxe found @ https://gist.github.com/danielcmessias/077923850776d454415c
* Photoshop
* Jfxr, Chiptone.
* The font used on the main screen is Gwibble by vin @ http://www.1001fonts.com/gwibble-font.html

Changelog

26/04/17

* Added link to post-mortem.

24/04/17

* Added M key binding to toggle sound on/off.
* Tweaked a couple of values for balancing. The game is still hard to beat, but a bit less so.
Found a bug?
Tell us on Discord