
Crankship Courier
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You are squid. You are courier. You shoot birds.
I thought it would be fun to attempt flying some kind of plane or airship that was running out of power. So you'll be flying an airship that needs constant attention, cranking up the engine and gun alternatively in order to survive!
Controls
---
[A] and [D] will move you (the squid) around your ship.
Power the engine by moving all the way to the left and rapidly clicking the Crank Engine button.
Fire the gun by moving all the way to the right and rapidly clicking the Crank Gun button.
Ludum Dare 39, 48-hour Compo: Running out of Power
Advanced tips
---
- Finesse is key in many situations! You may want to let the ship drop unpowered and let the birds fly over you (they move predictably), or only give it one or two clicks to bump over a bird.
- If you fly too high, your engine will give out on you. Try to stay around the beginning height to give yourself room to maneuver.
- The boss is hard. It is possible to win and make it to the end! Try to fly over the arcing birds, and take advantage of the rest periods to put as many bullets into the boss as possible.
Screenshots
---
Tools
---
- Unity 2017
- Customized PBR function in deferred shader http://www.gamasutra.com/blogs/DavidLeon/20170519/298374/NextGen_Cel_Shading_in_...
- Post Processing Stack https://github.com/Unity-Technologies/PostProcessing
- Blender
- Krita
- Gimp
- FL Studio (GMS, drum samples, Fruity Love Filter, Soundgoodizer)
- JFXR for some base sounds(https://jfxr.frozenfractal.com/#general)
- Processed some sounds from Freesound.org
- http://freesound.org/people/AslakHostaker/sounds/395042/
- http://freesound.org/people/RICHERlandTV/sounds/265614/
- http://freesound.org/people/genel/sounds/138260/
Source (since the link isn't showing up below?)
---
https://github.com/zak-reynolds/crankship-courier
Bugfix
---
Turns out the boss wasn't actually beatable, and it was really easy to accidentally fly past the ending dropship -- I tweaked a couple numbers and re-uploaded 7/31 evening: https://github.com/zak-reynolds/crankship-courier/commit/b5567d6a8a0015d9889da590abfe8a6a41656bb9
I thought it would be fun to attempt flying some kind of plane or airship that was running out of power. So you'll be flying an airship that needs constant attention, cranking up the engine and gun alternatively in order to survive!
Controls
---
[A] and [D] will move you (the squid) around your ship.
Power the engine by moving all the way to the left and rapidly clicking the Crank Engine button.
Fire the gun by moving all the way to the right and rapidly clicking the Crank Gun button.
Ludum Dare 39, 48-hour Compo: Running out of Power
Advanced tips
---
- Finesse is key in many situations! You may want to let the ship drop unpowered and let the birds fly over you (they move predictably), or only give it one or two clicks to bump over a bird.
- If you fly too high, your engine will give out on you. Try to stay around the beginning height to give yourself room to maneuver.
- The boss is hard. It is possible to win and make it to the end! Try to fly over the arcing birds, and take advantage of the rest periods to put as many bullets into the boss as possible.
Screenshots
---
Tools
---
- Unity 2017
- Customized PBR function in deferred shader http://www.gamasutra.com/blogs/DavidLeon/20170519/298374/NextGen_Cel_Shading_in_...
- Post Processing Stack https://github.com/Unity-Technologies/PostProcessing
- Blender
- Krita
- Gimp
- FL Studio (GMS, drum samples, Fruity Love Filter, Soundgoodizer)
- JFXR for some base sounds(https://jfxr.frozenfractal.com/#general)
- Processed some sounds from Freesound.org
- http://freesound.org/people/AslakHostaker/sounds/395042/
- http://freesound.org/people/RICHERlandTV/sounds/265614/
- http://freesound.org/people/genel/sounds/138260/
Source (since the link isn't showing up below?)
---
https://github.com/zak-reynolds/crankship-courier
Bugfix
---
Turns out the boss wasn't actually beatable, and it was really easy to accidentally fly past the ending dropship -- I tweaked a couple numbers and re-uploaded 7/31 evening: https://github.com/zak-reynolds/crankship-courier/commit/b5567d6a8a0015d9889da590abfe8a6a41656bb9