
Enchain
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Enchain is a retro-themed first-person shooter that offers open environments and fast action.
You've been called upon to rise from the depths and dominate the underworld; however, as you kill the fiends in your path, their souls become chained to your burden, slowing you down and restraining your options. Gain and release souls to prevail.
*All assets created in the 72 hour time frame.*
https://www.youtube.com/watch?v=xTEz4uwC0kA
Controls:
- [WSAD] - Move
- [Space] - Jump
- [Mouse] - Look
- [L-Mouse] - Fire
- [R-Mouse] - Grapple
- [TAB] - View Burden
- [Number Keys] - Release Burden
- [Escape] - Pause
- [R] - Restart at Checkpoint
- [-,+] - Change Sensitivity
NOTES: Standalone build recommended! Some resolutions make text difficult to read. There's a bit of a secret movement mechanic that improves your options; try throwing the grapple (right click) in midair.
Change log:
[12/26/17] Minor changes and improvements.
[12/6/17] Added text to game over screen to show how to load the last checkpoint. (Original builds still available)
[12/5/17] Fixed bug that prevented green bridge from reappearing after death.
You've been called upon to rise from the depths and dominate the underworld; however, as you kill the fiends in your path, their souls become chained to your burden, slowing you down and restraining your options. Gain and release souls to prevail.
*All assets created in the 72 hour time frame.*
https://www.youtube.com/watch?v=xTEz4uwC0kA
Controls:
- [WSAD] - Move
- [Space] - Jump
- [Mouse] - Look
- [L-Mouse] - Fire
- [R-Mouse] - Grapple
- [TAB] - View Burden
- [Number Keys] - Release Burden
- [Escape] - Pause
- [R] - Restart at Checkpoint
- [-,+] - Change Sensitivity
NOTES: Standalone build recommended! Some resolutions make text difficult to read. There's a bit of a secret movement mechanic that improves your options; try throwing the grapple (right click) in midair.
Change log:
[12/26/17] Minor changes and improvements.
[12/6/17] Added text to game over screen to show how to load the last checkpoint. (Original builds still available)
[12/5/17] Fixed bug that prevented green bridge from reappearing after death.