
Rogue Intelligence
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This game is about an Android in the middle of the Desert. The entire world has been taken over by a Rogue Intelligence. You have not been corrupted yet and are still able to fight!
The AI can be defeated by completing his puzzle. But since you are outdated hardware, this will become more difficult per step you take.
So watch out, the more you do. The more difficult the game will become!
This narrative should have been in the game, but due to time problems and a half burnout on the last day it's not. (This is also the reason why the game ends a bit abruptly. We will maybe fix this in a future release...)
Give the game a try :grin:
WASD -----> To move around
E -----> Use
'LMB' ---> give energy
'RMB' ---> pull energy
'LMB' ---> pull object/release object
- Bredera | Moddeling, Design, Idea
- Lisaxlollejte | Motivation, Laugther, "Biep de robot" (inside joke...), Testing
- Christian Royle | Music & SFX
#### V1.0.0:
Base
#### V1.0.1:
Fixed a problem with the ending of the game
#### V1.0.2:
Fixed a problem where the game's music and some sound effects didn't play
The AI can be defeated by completing his puzzle. But since you are outdated hardware, this will become more difficult per step you take.
So watch out, the more you do. The more difficult the game will become!
This narrative should have been in the game, but due to time problems and a half burnout on the last day it's not. (This is also the reason why the game ends a bit abruptly. We will maybe fix this in a future release...)
Give the game a try :grin:
Controls:
WASD -----> To move around
E -----> Use
With the energy gun:
'LMB' ---> give energy
'RMB' ---> pull energy
With the physic gun:
'LMB' ---> pull object/release object
CREDITS:
- Ayxs | Programming, Some Design, Idea- Bredera | Moddeling, Design, Idea
- Lisaxlollejte | Motivation, Laugther, "Biep de robot" (inside joke...), Testing
- Christian Royle | Music & SFX
CHANGELOG:
#### V1.0.0:
Base
#### V1.0.1:
Fixed a problem with the ending of the game
#### V1.0.2:
Fixed a problem where the game's music and some sound effects didn't play