
BLOCKIES
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Relax for a minute; with Blockies
👂 'Bloc-keys'> __Note:__ The above WebGL game does not work (ldjam won't let me delete the WebGL version). Please play it on our itch.io page
Blockies is a relaxing Tetris like Puzzle Game where you, a Game Developer, are tasked to implement as many features into your game as possible. These feature come in all shapes and sizes, you have to place them within your 'Program Grid'. But, be sure not to use too many features without finishing them.
How to play:
Choose features you want to implement & place it on the gridComplete layers to earn more points and space!
Don't go over the height limit
Objective:
- Choose puzzle blocks and try to place the blocks as efficiently as possible.- Puzzle to your hearts content.
- Try to gain the highest score possible (This can be pretty high. One of our play testers reached a score of 80k points).
Controls:
- Right mouse button + drag: Spin the camera
- Left mouse button: Place puzzle piece
- Scroll wheel: rotate puzzle piece
- W/S: Move camera up/down
- A/D: Choose features
Let us know which highs score you achieved!
Enjoy the game :smile:
Changelog:
V1.2:
- Added an online leaderboard to the game.
- Fixed a bug where the layer score wouldn't reset after retrying
V1.1:
- Fixed an issue which didn't lower the limit when restarting.
- Fixed an issue causing difficult controls in tight spaces (more of an improvement really, but quite a small one)
The original version is available on itch.io, the WebGL game is running the V1.1 version.
Credits:
- Ayxs: Programming, Animations, Some Textures
- Bredera: Models, Textures, Environment, Soundsearcher
Ayxs & Bredera
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Roadmap:
- Puzzle piece placement:
Generally it works quite well, however some difficulties can be had when placing a small block in the middle of a big tower where hitboxes overlap. @Ayxs has an idea how to improve this but there was no time during the Jam to implement this.