
Speedrun
This game is from ldjam.com, which is currently unavailable.
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To tackle the theme "The more you have, the worse it is" seemed like it would be difficult... But after a bit of thought I came up with an idea, and I implemented the theme in the form of time. Hope you enjoy my first Ludum Dare game :D
Engine: Unity
Code: Visual Studio (c#)
Graphics: Photoshop (pixelated)
Sound Effects: Sfxr
Music/Beat: Bosca Ceoil
Quit(Title Screen): - Escape
Exit to Title Screen(Game Over Screen): - Escape
Retry(Game Over Screen): - R
- Added Mac and Linux builds
Engine: Unity
Code: Visual Studio (c#)
Graphics: Photoshop (pixelated)
Sound Effects: Sfxr
Music/Beat: Bosca Ceoil
Summary
An endless runner with a constantly generating level, where the goal is to get as far as possible! But there's a catch! The higher score-multiplier you have, the faster the game is! So don't pick up too many boosters!Controls
Jump(In-Game): Up/Down ArrowQuit(Title Screen): - Escape
Exit to Title Screen(Game Over Screen): - Escape
Retry(Game Over Screen): - R
Change Log
- Fixed bug with game over screen (the texts overlapped for some reason)- Added Mac and Linux builds