Dungeon of Amplidi

Overall★★★★★★★★★★3.15
Fun★★★★★★★★★★3.17
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★3.39
Graphics★★★★★★★★★★2.82
Mood★★★★★★★★★★3.07
Although the game is not really as finished as I wanted it to be, you can at least win (losing is not really possible, but in theory you could get stuck), so I participate in the compo.

Objective is to let the hero destroy the dungeon heart.

Combo: Dungeon Crawler / God Game (you build the dungeon)

screenshot

Comments10

p-r
p-r24 Apr 2018, 23:23
Love it, kept me glued. Harder than it looks, but eventually managed to win
Sophie
Sophie27 Apr 2018, 21:36
Huh, that was really interesting. It reminded me of a game I played some as a kid, in which you didn't quite build a dungeon but it was revealed in a way that felt similar. It's small, but I like it!
chainedlupine
chainedlupine29 Apr 2018, 20:24
Nice idea for a game! I didn't understand at first how the move mechanic worked, but once I got the hang of it, it was fun!
EddyNeave11 May 2018, 11:53
Interesting concept would of liked some instructions found myself just placing stuff not knowing what to do for a while, but i could see a neat little game being built using this idea.
chadrbanks12 May 2018, 22:08
This was surprisingly fun! I enjoyed building the dungeon and watching my guy expire it. I would love to see this expanded, maybe force the player to put down some traps and stronger enemies.
FuriousWitch
FuriousWitch13 May 2018, 10:18
A very clever idea and you implemented it very well. The animations were so cute and the overall experience was so much fun.
Congratulations!
mango-malarkey13 May 2018, 10:43
Nice idea! You should try to implement more mechanics that give the player more objectives as now the only thing you need to do is build a path to the goal. Good effort none the less!
Nico H.
Nico H.13 May 2018, 12:15
Overall, the game is a nice idea. This concept of level building is very interesting. What I missed was a small tutorial or even a description with a short manual. Maybe just on this LD page. That would helped a lot. Also I didn't get used to the right panel. I always placed these goblins on islands so they never attacked the knight.
Sibi
Sibi13 May 2018, 14:48
The dungeon building was really awesome! Could use some more depth to it. Right now there seems to be no real point in dropping in goblins except for the fun :D
LooksLikeSomething
LooksLikeSomething13 May 2018, 15:44
Cool game! I had a lot of fun playing it, and wish it wasn't so short ;)
Well done!

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