Interesting combo here! I thought the first two stages were really fun, i couldn't get past the third one, "Climb and Fall", though. It had a good progression as the beginning, but then just got way to hard for me. Idk if I just suck, but I couldn't stop dying 😅
This is really nice puzzle game! I'm aware of SnakeBird bud never played it. So this game is my first meeting with this mechanics and I really like it.
Ooooh, how interesting! Very reminiscent of Snakebird (which a lot of people have already mentioned), and yet, I think it's not TOO similar! For one, you actually incorporate the Snake part a lot more, where you're moving nonstop and bumping into a wall kills you, so I'll consider this an original idea~ Puzzles were pretty interesting, if not a tad straightforward at times, but the music / sfx is really entertaining. "Whee!"
I've always had a respect for people who attempt to make puzzle games. In any case, well done!
Mechanics look interesting but the realization need to be improved. Maybe it's a good idea to make game more dynamically. Add some traps and circle saws. Levels with scrolling like Lava level in Aladdin.
Top marks on innovation and theme :trophy: Really seamless integration of the genres. The mechanics were very effective and easy to grasp, but hard to master.
@nilc I did want to add spikes, poison and other features but... Time constraints :sweat_smile: I'm focusing more on the puzzle side, but I appreciate your suggestion.
Nice game! As they said, this game has some snakebird in his blood. In the penultimate level there was an optional yellow orb, I mean I could finish the level going up, instead of turning left to pick the yellow thing. Platforming, puzzle and rhythm, 3 genres! I had fun, and maybe there is some potential to create new and interesting levels. Keep working!
Thanks, that was really fun :) Cool idea to combine Gravity and Snake and rhythmic movement (with a nice soundtrack). Nice levels, I hope there is more on the way ;)
Really interesting game. I love the way the Snake movement (that slow tile-by-tile one) is used to solve the puzzles. The two genres combined do make some pretty creative puzzles.
With a bit more love on the graphics and more creative, longer levels, this can turn into a pretty decent game. Meeee~
Very nice fusion of puzzle and snake, really liked this one. Puzzles seemed just hard enough. If there's one thing I'd complain about, it's that the music can be a little annoying. Great job!
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I liked the sounds (ouiiii :-) ) and overall graphics are simple but nice.
Great job.
I've always had a respect for people who attempt to make puzzle games. In any case, well done!
Maybe it's a good idea to make game more dynamically. Add some traps and circle saws. Levels with scrolling like Lava level in Aladdin.
Had a lot of fun playing through, great work :)
@elsiana-eaves Thanks for your comment! Here's how to beat that level: `https://youtu.be/lYPhQ2SLaIw` :wink:
@nilc I did want to add spikes, poison and other features but... Time constraints :sweat_smile:
I'm focusing more on the puzzle side, but I appreciate your suggestion.
With a bit more love on the graphics and more creative, longer levels, this can turn into a pretty decent game. Meeee~