
AQUATIC SUBGAL
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
YOU ARE AQUATIC SUBGAL
Arrow keys or WASD to move, Space to shoot
The gameplay was very much inspired/stolen from Solar Jetman, but the "Running out of Space" theme added a twist to it (you have to get to level 2 to see it)
GAMEPLAY TIPS: Go light on the gas.
The game was tested running in 16:9 and 16:10 resolutions - going squarer than that will likely cut off some UI.
Do let me know if you reach the end!
WEB BUILD HAS SLIGHTLY WONKY PERFORMANCE ON THE LAST LEVEL, I RECOMMEND DOWNLOADING DESKTOP VERSION IF YOU CAN!
CHANGELOG:
v1.01: 3 line fix to make explosion sounds only play when in view, makes later stages sound much nicer to play (WEB version defaults to this but has 1.00 available as well)
v1.00: Initial Compo version
Tools used:
Engine: Unity
Graphics: PyxelEdit
Audio: bfxr, elektron octatrack, elektron digitone, audacity
Editor: VS Code
I looked at the code of some of my previous entries to do the Title/Ending screens and level loading.
Source code available at https://github.com/catigator/ld42 (it is uh not my best work)
Arrow keys or WASD to move, Space to shoot
The gameplay was very much inspired/stolen from Solar Jetman, but the "Running out of Space" theme added a twist to it (you have to get to level 2 to see it)
GAMEPLAY TIPS: Go light on the gas.
The game was tested running in 16:9 and 16:10 resolutions - going squarer than that will likely cut off some UI.
Do let me know if you reach the end!
WEB BUILD HAS SLIGHTLY WONKY PERFORMANCE ON THE LAST LEVEL, I RECOMMEND DOWNLOADING DESKTOP VERSION IF YOU CAN!
CHANGELOG:
v1.01: 3 line fix to make explosion sounds only play when in view, makes later stages sound much nicer to play (WEB version defaults to this but has 1.00 available as well)
v1.00: Initial Compo version
Tools used:
Engine: Unity
Graphics: PyxelEdit
Audio: bfxr, elektron octatrack, elektron digitone, audacity
Editor: VS Code
I looked at the code of some of my previous entries to do the Title/Ending screens and level loading.
Source code available at https://github.com/catigator/ld42 (it is uh not my best work)