Defragment VR

Overall★★★★★★★★★★3.54
Fun★★★★★★★★★★3.14
Innovation★★★★★★★★★★3.38
Theme★★★★★★★★★★3.81
Graphics★★★★★★★★★★3.56
Audio★★★★★★★★★★3.33
Humor★★★★★★★★★★2.81
Mood★★★★★★★★★★3.27
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DEFRAGMENT VR

Warning: Requires VR

(Tested on HTC Vive and Oculus Rift, unknown if other VR systems will work)


Story


You are a Defragmentation Program. Data is coming into your storage medium in the form of data blocks, and you must make efficient use of the available space to store as much data as possible before your space completely runs out!

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How to play


- Data blocks (each worth 1 MB of data) appear in the area periodically; this will speed up very gradually over time.
- Use the trigger on the left and right controllers to pick up data blocks, and release the trigger to drop them.
- While holding two cubes of the same color, you can touch them together to merge them; they take up the same volume, but can still make more efficient use of space.
- If any block touches the barrier above the play area, the game ends, and your score is displayed (the number of megabytes of data you managed to store).

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Notes


- Try not to push blocks through each other, as it can launch one of them, typically resulting in an immediate loss when it crosses the barrier.
- It's possible to push blocks through walls, but don't do it. At worst, the block will stay in the play area but become completely uninteractable. At best, the game will realize a block has left the play area, resulting in an immediate game over.
- This has not been tested with any VR system other than the HTC Vive. That's not to say it won't work, however, so if you have another VR system and can test it, let me know the results in the comments. *Update* A user has tested it on the Rift and confirms that it works fine!

Tools Used


- Programming: Unity 2018 (uses SteamVR assets from Unity Asset Store only for VR setup)
- Graphics: Adobe Animate (just to draw a single texture normal)
- Sound: GoldWave, Voicemod
- Music: Reaper, Vocaloid 4

screenshot

Comments22

Stillnotsure12 Aug 2018, 22:45
I'll give it a go on Rift, sometimes these things work without even having to port it at all
Stillnotsure12 Aug 2018, 23:10
Can confirm it works just fine on Rift! Great work, also this is genuinely annoyingly catchy music
Ajay.200213 Aug 2018, 03:38
I really like ittttt
Aret24
Aret2413 Aug 2018, 06:17
I like this game!!!
Truc_e
Truc_e13 Aug 2018, 06:52
Very impressive, worked perfect. Good music and atmosphere. Although it was really annoying because I kept accidentally lifting the blocks to high.
Nexusviper13 Aug 2018, 08:01
cant i play this game without vr ?? it says press any trigger to start but none of the buttons are working could you please help ??
thechubbypanda
thechubbypanda13 Aug 2018, 10:31
Can you build it for Playstation by any chance?
Team-on
Team-on13 Aug 2018, 11:46
Wow, VR game on LD. You impressed me!
Endurion
Endurion13 Aug 2018, 12:10
Sorry, can't fairly vote without VR.
earnso
earnso13 Aug 2018, 12:51
This is cool!!!
jharler13 Aug 2018, 15:53
Worked great on my Vive. I typically jump into jam games without reading the controls, to judge how intuitive the games are. I must have skipped past the tutorial the first time I played, because I was lost. However, I went and read the controls, then went back and tried again and got the tutorial the second time. Not sure if that was me skipping or a bug, but I thought I'd let you know.

The game is well done. Once I figured out the best way for me to play was to sit in a corner and grab the cubes from there, I did pretty well. 36 mb in my best run. A few comments:

- The music is catchy and I'll probably be hearing that song in my head all day.
- The visuals are simple, but effective and well done. I liked the use of light.
- The physics are really wonky. Every run ended because of a physics glitch.
- Having the barrier at about eye level was disorienting and made the game impossible for me to play standing up.

Very cool to see a VR game in this Jam and having it be a high quality one makes it even better. Great job!
saoi-games
saoi-games14 Aug 2018, 06:06
Thank you for sharing this game. I tried to play it on my stream but ran into some issues understanding the goals, so I'm going to try it again later this week and will re record my reaction and rate after a proper playthrough.

https://www.twitch.tv/videos/297054468
AwiX
AwiX15 Aug 2018, 07:27
A good game idea, the music should be improved. The graphics are good.
Try our game too, maybe you'll like it)
RomanMultan15 Aug 2018, 07:33
Cool idea. I really like it.
BoltKey15 Aug 2018, 08:12
One of my initial ideas was defragmentation too, but in more light and 2d style. Glad to finally see someone else use this theme, but I don't have VR sadly.
glock00
glock0015 Aug 2018, 12:44
Played on my Vive and was impressed! Very polished for a VR game in two days. I hope you can continue to work on it!? I also made a VR game here but it's not that polished :) Well done!
S_London_BY
S_London_BY17 Aug 2018, 14:03
Good mechanic, colleague!)
Sentmoraap26 Aug 2018, 21:16
The good:
- you had the courage to make a VR game in a 48h jam;
- the music;
- the graphics;

The bad:
- when I am standing the FX is at eye level. This is unpleasant. It could face near the player's eyes;
- I just made 3 big boxes in 3 corners. This is not very puzzeley;
- the merge detection fails sometimes;

Other games by @agentparsec

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