Gel Break

Gel Break

This game is from ldjam.com, which is currently unavailable.
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overall: 4.35
fun: 4.11
innovation: 4.21
theme: 4.49
graphics: 4.34
audio: 4.02
humor: 3.20
mood: 3.86
Venture forth into the fabled Jelly Dungeon. Are you brave and clever enough to thwart a bunch of mindless slimes, and steal their treasure?

Sure you are!

Use Bombs


Find Treasure


Solve Puzzles


Secrets???


Just be sure you don't let the Jellies grow out of hand, or you may find yourself Running Out Of Space!

Use Arrow Keys to move, chop through Jelly Cubes, kick bombs, solve puzzles, and claim treasures!

Tips and Tricks

- Different Jellies grow at different speeds. If you look closely, you can tell when they're about to spread. You can chop off Jelly-buds by moving into them, or hack away at adjacent Jellies with your sword. Don't get swallowed, or it'll be all over!
- Bombs can be lit, then kicked into Jellies to clear large areas. Be careful though; the blast will get you too, unless you take cover in water. Also, if you don't want a bomb to explode, try kicking it into the water!
- There are many tricky traps in the Jelly Dungeon. Color-Coded Jelly Buttons and matching Doors may block your way. These are triggered by Jellies; X-Buttons must be clear of Jellies of that color to open their door, while O-Buttons will open their door when Jellies of that color have grown onto all of them.
- There are also Locked Doors, which can be opened by collecting a Key. Relic Doors are opened when you have collected enough Gems. Collect all the Gems for a secret ending!
- Thanks for reading all these tips! Try typing "42" in game, for something dumb and terrible!

Version History

Aug. 13, 2018 :: *v1.0*
- Jam Release

Aug. 15, 2018 :: *v1.0.1-jam*
- Fixed hallway (late game) where you could get permanently stuck.
- Added minimal analytics collection system.

Aug. 15, 2018 :: *v1.0.1-postjam*
- Fixed hallway (late game) where you could get permanently stuck.
- Added minimal analytics collection system.
- Fixed sequence break using a bomb to get past a one way gate.
- Fixed relic in a blue slime budding graphic.
- Fixed bombs being red when first entering a room.
- Fixed bug where death graphics would not display when at the very bottom of the map.
- Fixed splash sound not playing for every movement in water.
- Fixed secret room text...
- Fixed bug where player could move after they died.
- Probably fixed a bug where some slime budding could change behavior if you die in a room.
- Took out a hallway that was no longer needed.
- Added two secret rooms (where the hallway was).

Aug. 17, 2018 :: *v1.0.2-postjam*
- Fixed collision issue, where you could walk from the first "Tutorial Room" to the extra bonus secret room... whoops!
- Moved the first bomb in the game so players will have to kick it.
- Updated bomb water tutorial room, to properly teach bomb water mechanics.

Aug. 18, 2018
* Uploaded walkthrough video

Aug. 30, 2018 :: *v1.1-postjam*
* Fixed windows and linux zip files
* Locked camera to a multiple of the screen's pixel size
* Title screen
* Faster startup time
* Level editor (THIS IS A HUGE CHANGE!!!)
* Online level gallery (SO IS THIS!!)
* Added push block (for editor)
* Added pressure buttons (for editor)
* Added colored doors (for editor)
* World now saves your progress
* 'R' key now reset the level

Walkthrough

If you feel the puzzles are too hard, or maybe just hate playing games ^_^
https://youtu.be/1n-F_5Wrh44
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