You ARE the Memory Manager. Allocate memory and handle requests as programs run and clear or request more memory.
Instructions: Drag and Drop Memory into place
Notes: The idea of playing as the memory manager and shuffling memory I think has a really solid game in but I was pressed for polish time and balancing which is key. I was also hoping to add multiple types of storage. This was the 1st time I've used SFML but its a solid simple 2d base for gamedev. Might use it for small protos or jams in the future.
Too bad you didn't have time. Looks like a solid game idea, but dragging and dropping was quirky at best and gameplay is a big question mark. Keep up the good work. :)
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