Poisoned Palace

Poisoned Palace

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.70
fun: 3.62
innovation: 3.08
theme: 3.22
graphics: 3.93
audio: 3.61
mood: 3.81

A challenging 2D Platformer with Action-RPG elements.

#### Get to the top and kill the boss as fast as you can before the palace fills up with poison!

---

How To Play:



---

Play in browser: https://jordantanner.itch.io/poisonedpalace

##### Performs best on Chrome or Firefox.
---
#### Battle endless enemies as you rush to the top of the palace, avoiding the ever-rising poison (causing you to run out of space). Find the evil Heart of the Palace and destroy it as fast as you can, or simply see how long you can survive as the difficulty timer ramps up!

---

Post your fastest run times and highest difficulty levels below!



https://youtu.be/1_2j-22Qkb4

---

---

---

CREDITS:

Game made by [Jordan Tanner] (https://twitter.com/MrJordanTanner): Code, design, art, music, sound.

About Development:

The game was built mostly during the 72 hour Ludum Dare 42 game jam. As the jam rules allow, I used some base code from a previous platformer project I'd worked on in the past. This allowed me to focus less on coding and more on the art and level design.

Development time:

- 60% Graphics and Level Design
- 30% Coding
- 10% Sound and Music

Font: Robo by George Edward Purdy.
https://www.dafont.com/robo.font

---

TOOLS:

- Unity
- Propellerhead Reason
- Ableton Live 9
- Photoshop CC
- Adobe Premiere
- SFXR

---
This game was made for Ludum Dare 42! The theme was "Running Out of Space." Please leave a comment and let me know what you think of the game! Feel free to share your best run times and/or highest difficulty levels survived! Thanks for playing!

---

COMING SOON:

- Windows / Mac / Linux port
- Additional content

---

Please PLAY & RATE here:

Found a bug?
Tell us on Discord