Feed the Fire

Feed the Fire

This game is from ldjam.com, which is currently unavailable.
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overall: 3.29
fun: 3.32
innovation: 2.84
theme: 3.97
graphics: 3.24
audio: 3.30
humor: 3.23
mood: 3.14

Description

A short game about keeping a fire alive with whatever fuel you can find.
Approximate time to complete: 2 minutes

How to Play


Run around finding items that you can throw into the fire. Pick them up when prompted and take them back to the fire pit to increase it's fuel. Keep going until there is no more fuel.

* W A S D/ Arrow Keys = Move character
* E = Pickup item (when prompted) and close dialog boxs.

In the top left of the screen is your fuel indicator and the top right shows your current held item

A final word


Thank you for playing this 'game'. I really appreciate it and i am super proud of what i've achieved here regardless of where i place.

This was my first ever submission to the Ludum Dare 46 Compo! I previously submitted a game to the Jam in LD42 as part of a team; but this was the first time going solo! As per the Compo rule all assets were made by myself using the following tools:

* Unity for the engine
* Aseprite to create the pixel 'art'
* Bosca Ceoil​ to create the music
* Audacity (and my microphone)to create the sound effects.
* YouTube/Stack Overflow/Google for answers to my gamedev problems.

Finally i tracked what i spent time on. Here's a quick breakdown: Sleeping/Breaks (19hrs), Dev (9hrs), Graphics (7.5hrs), Sound (4hrs), Polishing (6hrs). Total (26.5hrs working).
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