A puzzle game. Not all robots can be safed, sacrifices must be made. Within a level, click help button if available, it shows interactive items. To finish a level, fill all exiles with enough robots (number is shown in-game).
- Could really use some sound/music - the interface wasn't supper clear, but was eventually able to figure it out - there were a few puzzles, but as far as I could tell the first few levels you actually didn't interact with except for pressing start.
Really nice game, with some art and background as well. I never quite understood the turning of the robots but I enjoyed the puzzles and overall a solid game. Good job!
Some clever puzzles towards the back end, here! I found a good cycle of reviewing the robots movement and making iterative adjustments to approach the solution.
Arrrgh! I got stuck pretty early on (about 2 levels after the "gimme" levels). I love the aesthetic, so I have to come back to this after I've had some sleep!
A little hard to understand how to play in the beginning, but the game is fun when we finally get it. Level design is not always that easy where making puzzle games, glad you achieve it sucessfully :)
I was pretty amused by how good you thought out gameplay. After I selected first level I thought - "How the hell do I play?" and game showed me how exactly should I play. Also, help button is great - just shows you direction but not the path. Even though concept of the game is nothing innovative, it is very well executed - puzzles are very thought out. Art is decent, animations are good. I am still surprised that you did it on pure js, great work. On the downsides - there are no sound. At least some simple SFX would be 100 times better.
Comments19
- the interface wasn't supper clear, but was eventually able to figure it out
- there were a few puzzles, but as far as I could tell the first few levels you actually didn't interact with except for pressing start.
I'm always weak at sound, sorry. :-O
Level design is not always that easy where making puzzle games, glad you achieve it sucessfully :)
After I selected first level I thought - "How the hell do I play?" and game showed me how exactly should I play. Also, help button is great - just shows you direction but not the path.
Even though concept of the game is nothing innovative, it is very well executed - puzzles are very thought out. Art is decent, animations are good.
I am still surprised that you did it on pure js, great work.
On the downsides - there are no sound. At least some simple SFX would be 100 times better.
Good entry, good luck with it!