The mountain is angry. Wecret Raccoon's friend just wants to watch his stories. Something (Wecret) has got to give (something) (to the mountain) (so it quiets down.)
This game ended up being like 75% of what I hoped for. The models are real rough, there's no animation or music, and some of the, er, gameplay is missing. But I learned a lot about Unity, and I had fun, so I'm calling it a win.
🦝🦝🦝
MISSING: - The inventory system just barely missed the deadline, so the game is more of a Hoverboarding Mountain Simulator. - Audio / music. I have a few bits ready but don't know enough about Unity's audio systems yet! - There was going to be a goat.
Built with Unity, 3D models made in Google Blocks, all graphics, code, and writing - for better or worse - by Sam (me).
A fun and cute little game, and the lack of animations added to the absurdity of a raccoon on a hoverboard. Despite the missing stuff I could still see where you were going with it, and you did a nice job with the time you had!!
@twenty5clocks Yeah! I also didn't have time to get gravity working right with my player controller, so the hoverboard does a bit more hovering than one might expect. :upside_down:
You definitely nailed the humor part! I had to chuckle at most. Also, like others have mentioned, a raccoon on a hover board is just brilliant. I have to also point out that you were able to do this by yourself in a weekend, I think that's awesome, well done. Would love to see your next project!! :)
I was wondering why I couldnt pick up any items but then I read you didnt have time for inventory system. Does seem unfinished, but I like the low poly raccoon. Good job.
Well I certainly enjoyed the hell out of that writing. :)
Sounds to me like this was a great learning experience for you and using Unity. That's awesome! I remember my first few project with Unity were a LOT worse than this, so I'd say you're off to a great start!
*Checks the "MISSING" section...* >There was going to be a goat.
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I almost want now to make a game about racoons :D
Sounds to me like this was a great learning experience for you and using Unity. That's awesome! I remember my first few project with Unity were a LOT worse than this, so I'd say you're off to a great start!
*Checks the "MISSING" section...*
>There was going to be a goat.
NNNNNNOOOOOOOOOOOOOOOOOOOOOOOO!
Sorry you ran out of time. :(