The Sacrificial Adventurer

by lexyvil
Overall★★★★★★★★★★3.02
Fun★★★★★★★★★★2.77
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★3.44
Graphics★★★★★★★★★★2.71
Humor★★★★★★★★★★2.05
Mood★★★★★★★★★★2.46
Shield.png
Here it is! My second LD Entry.

You are an adventurer who is seemingly cursed (Why? I don't know), but that won't stop you from achieving your goal.

--Controls--

Move: A & D

Shield: W

Jump: Space

Reset Game: R

Exit Game: Esc

screenshot

Comments19

erebus4 Dec 2018, 04:47
Thanks so much for bringing the game by my stream! It has a lot of promise!
Trusty
Trusty5 Dec 2018, 02:48
Fun game, lots of replay-ability potential with the different choices.
SheldonZS
SheldonZS5 Dec 2018, 04:42
Nice entry. It's pretty neat how you made multiple ways to get through the levels
JustWall Games
JustWall Games5 Dec 2018, 04:59
Really cool concept here. Love the way you worked in the Sacrifice Theme! Great work. Super Difficult and Fun!
shieldgenerator7
shieldgenerator75 Dec 2018, 05:37
cool concept and i liked how you introduced the mechanics. it suffers from a lack of meaningful choices, as you have to sacrifice jump height in order to get past the first ceiling spikes in the second level. having variable jump height would have solved this issue (have the jump not go as high if you let up on the key sooner)

overall great concept
Lexyvil
Lexyvilauthor5 Dec 2018, 05:41
Thanks for the feedback!

@shieldgenerator7 There actually is another way to reach the goal without sacrificing the jump on the first sacrifice~
Danilo Freire
Danilo Freire6 Dec 2018, 01:56
Hello everyone, hope you had a nice time during the jam! Next time think of us (mac users) to play your game too! A web build works for all sides! :p
ErikU6 Dec 2018, 04:25
Cute little game. I would caution in general against mechanics that worsen the game experience. While I understand that it was in keeping in the theme for Ludum Dare 43, I did find that it pushed outside of the fun / challenging realm and into the frustrating. At first I gave up vision because I figured the other abilities were critical to the game. But I found I couldn't get a sense of the levels and I was effectively blind. So the next time around I gave up shield and push, but after 25+ rounds, the boulders kept getting me and I could never quite nail the third level. Perhaps a slower ramp in difficulty or a bit less punishing of a sacrifice. Then again, maybe it's just on me. In any case, nice job getting this all packaged up in 48 hours!
Lexyvil
Lexyvilauthor6 Dec 2018, 04:44
@eriku Thanks for your thoughts! Sorry if felt frustrating at times as the level designs were made last minute. I might remove some of the falling rocks to get a better handling.
jandourek
jandourek6 Dec 2018, 07:00
Nice concept! I just felt like having to restart to the first level to reset the sacrifices seemed a little too annoying. But I appreciate the alternative paths that help you even if you lost some abilities.
AfroAnt
AfroAnt6 Dec 2018, 07:23
Man, I really shouldn't have given up my shield! Zooming in the camera was both fitting and punishing. Really nice implementation of the theme. Good job!
sketchycode7 Dec 2018, 06:05
Some of the controls felt rough, otherwise a decent entry. Theme was on point. Boulder were brutal sometimes.
AwiX
AwiX7 Dec 2018, 08:34
An interesting game with a kind of mechanics. I put a rating) Please rating and me, thanks in advance)
acaral9 Dec 2018, 09:25
Simple and efficient. I enjoyed your game.
Vlad Ilisan
Vlad Ilisan9 Dec 2018, 18:58
I enjoyed the game and also liked the idea. Just a small tip, try spawning the rocks above the player...sometimes I saw the rocks standing still waiting for me to go under them, other times I didn't even had time to react and just got hit in the head. But it has some potential, good job!
MyFriendTames
MyFriendTames10 Dec 2018, 21:14
It's a very funny game! :smile:

The artwork is very nice!

Simple game, I like it, it's a nice concept. :smile: :v:

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