
Signal
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Life in Rustburg has been rough lately. The Mysterious Energy that gives life to it's robot citizens has started driving them crazy! It's up to you to put a stop to it.
Your friend, Dr. Cogburn, can help you out at her Mechanic Shop. Only problem is, she needs to build upgrades out of Spare Parts from your robot body. At her shop, Your Life is Currency...
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- Aim - Mouse
- Shoot (with gun) - Left Click
- Talk/Interact - W or Space or Up Arrow
- Jump (with upgrade) - W or Space or Up Arrow
- Select - Space or Enter or Z
- Dash - Double Tap Left or Right
- View Map (with upgrade) - Hold Tab
- You can recover your health at Dr. Cogburn's Body Shops, or by collecting Golden Gears.
- There are only eighty-six thousand four hundred seconds in a day.
- Jam Release
May. 4, 2019 :: *v1.0.3-jam*
- Added gameplay analytics
- Bullets have a maximum life of 2 seconds
- Removed one misleading line of dialogue
- Fixed a bug preventing dog alert sound from playing
- Fixed a bug switching the confirm and cancel sound effects
May. 4, 2019 :: *v1.1.0-post-jam*
- Added gameplay analytics
- Bullets have a maximum life of 2 seconds
- Removed one misleading line of dialogue
- Fixed a bug preventing dog alert sound from playing
- Fixed a bug switching the confirm and cancel sound effects
- Fixed a bug where bullets could be fired through walls
- Make the cancel button advance dialogues
- Moved Tangled Arboretum sign so it doesn't get in the way of a fight
- Pickups no longer collide with enemies
- Pickups now despawn after 5 seconds
- Enemies now respawn after 5 minutes, or when the player dies
- Added walking and jump animations to characters
- Added the MiniMap upgrade
- Added the Radar upgrade
- Added the Time Surge upgrade
- Changes the prices of existing upgrades
- Increased accuracy of player weapons
- Improved the camera tracking system
May. 10, 2019 :: *v1.1.1-post-jam*
- Fixed a bug which sent the wrong coordinate in some analytics events
- Fixed a bug which drew some entities behind background elements
- Fixed a bug which played the wrong sound effect when collecting a pickup
- Fixed a bug which prevented the radar from rendering if purchased before the minimap
- Minimap now updates less often (for performance)
- Enemies now deactivate when far enough from player (for performance)
https://youtu.be/7sbuSS7YOrM
Explore Rustburg
Buy Upgrades!
Save your Friends by... Exploding Them?
Your friend, Dr. Cogburn, can help you out at her Mechanic Shop. Only problem is, she needs to build upgrades out of Spare Parts from your robot body. At her shop, Your Life is Currency...
-------------------------------
Controls
- Move - WASD or Arrows- Aim - Mouse
- Shoot (with gun) - Left Click
- Talk/Interact - W or Space or Up Arrow
- Jump (with upgrade) - W or Space or Up Arrow
- Select - Space or Enter or Z
- Dash - Double Tap Left or Right
- View Map (with upgrade) - Hold Tab
Pro-Tips
- Don't worry if you can't jump past an obstacle yet, or when you start the game.- You can recover your health at Dr. Cogburn's Body Shops, or by collecting Golden Gears.
- There are only eighty-six thousand four hundred seconds in a day.
Version History
Apr. 29, 2019 :: *v1.0.2*- Jam Release
May. 4, 2019 :: *v1.0.3-jam*
- Added gameplay analytics
- Bullets have a maximum life of 2 seconds
- Removed one misleading line of dialogue
- Fixed a bug preventing dog alert sound from playing
- Fixed a bug switching the confirm and cancel sound effects
May. 4, 2019 :: *v1.1.0-post-jam*
- Added gameplay analytics
- Bullets have a maximum life of 2 seconds
- Removed one misleading line of dialogue
- Fixed a bug preventing dog alert sound from playing
- Fixed a bug switching the confirm and cancel sound effects
- Fixed a bug where bullets could be fired through walls
- Make the cancel button advance dialogues
- Moved Tangled Arboretum sign so it doesn't get in the way of a fight
- Pickups no longer collide with enemies
- Pickups now despawn after 5 seconds
- Enemies now respawn after 5 minutes, or when the player dies
- Added walking and jump animations to characters
- Added the MiniMap upgrade
- Added the Radar upgrade
- Added the Time Surge upgrade
- Changes the prices of existing upgrades
- Increased accuracy of player weapons
- Improved the camera tracking system
May. 10, 2019 :: *v1.1.1-post-jam*
- Fixed a bug which sent the wrong coordinate in some analytics events
- Fixed a bug which drew some entities behind background elements
- Fixed a bug which played the wrong sound effect when collecting a pickup
- Fixed a bug which prevented the radar from rendering if purchased before the minimap
- Minimap now updates less often (for performance)
- Enemies now deactivate when far enough from player (for performance)
Walkthrough
If you got stuck, or maybe just hate playing games ^_^https://youtu.be/7sbuSS7YOrM