Arkebat

Arkebat

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.36
fun: 3.36
innovation: 2.97
theme: 3.22
humor: 3.06
mood: 3.17
Blow up baddies, dodge bullets and collect a wide variety of foods across the map!

HOW TO PLAY:

* WASD or Arrows to move. Left click to fire

* 0-9 keys to quick switch selected inventory item

* Your goal is to collect one of each food type. To survive, dodge enemy hits and regain health by killing enemies and collecting the potions they drop.

Made in 72 hours.

Tools used:

Java with LibGDX

Assets & Attribution

Main tileset:
Link - https://opengameart.org/content/pixel-art-dungeon-tileset

Main music:
Author - GroovyUnicyclist

Character sprites:
Link 1 - https://opengameart.org/content/pixel-art-bat-sprites
Link 2 - https://opengameart.org/content/pixel-art-imp-sprites
Link 3 - https://opengameart.org/content/pixel-art-ice-elemental-small
Link 4 - https://opengameart.org/content/pixel-art-monster-worm-sprites

Food sprites:
Link - https://opengameart.org/content/64-16x16-food-sprites

Potion sprite:
Link - https://opengameart.org/content/potion-icons-from-pixeltime-videos

Item pickup sound:
Link - https://opengameart.org/content/pleasing-bell-sound-effect

Win sound:
Link - https://opengameart.org/content/well-done

Death sound #1:
Link - https://opengameart.org/content/mutant-death

Death sound #2:
Link - https://opengameart.org/content/ice-breakingshattering

Death sound #3:
Link - https://opengameart.org/content/ghost-breath

Main UI skin:
Link - https://ray3k.wordpress.com/sgx-ui-skin-for-libgdx/

Additional UI skin:
Link - https://ray3k.wordpress.com/arcade-ui-skin-for-libgdx/

Additional UI skin:
Link - https://ray3k.wordpress.com/clean-crispy-ui-skin-for-libgdx/
Found a bug?
Tell us on Discord