
Battle for Kyrrdon
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
This small RTS was made during Ludum Dare 46 Jam.
Victory & Defeat conditions:
If a faction has no HQs anymore, it is defeated - the other faction acclaimed victory
There is no ai, but you can play your enemy to a certain degree e.g. producing units & command units
CONTROLS:
esc - quit game
f2 - restart game
f4 - toggle fullscreen/windowed
Scrolling: use arrow keys for scrolling, or scroll by putting your cursor at the border of the screen.
Unit Selection: Select units with the selectionbox, press LMB and drag your cursor. No selection by simply clicking a unit or building
Minimap: shows the location of units, click on it to jump to the corresponding place in the battlefield. Beware, it is glitchy
Thank you for playing/testing this glitchbuggy mess!!!
Victory & Defeat conditions:
If a faction has no HQs anymore, it is defeated - the other faction acclaimed victory
There is no ai, but you can play your enemy to a certain degree e.g. producing units & command units
CONTROLS:
esc - quit game
f2 - restart game
f4 - toggle fullscreen/windowed
Scrolling: use arrow keys for scrolling, or scroll by putting your cursor at the border of the screen.
Unit Selection: Select units with the selectionbox, press LMB and drag your cursor. No selection by simply clicking a unit or building
Minimap: shows the location of units, click on it to jump to the corresponding place in the battlefield. Beware, it is glitchy
Thank you for playing/testing this glitchbuggy mess!!!