Birdie Burglars

Birdie Burglars

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.33
fun: 4.18
innovation: 3.60
theme: 3.94
graphics: 4.63
audio: 4.63
humor: 4.27
mood: 4.20
Cocoa Moss presents: Birdie Burglars!

Launch meowmies with your slingshot to stop the birdie burglars!

Trackpad users beware: This game uses your cursor to aim. Mouse or touchscreen highly recommended.

Post-Jam version (v2.01): https://cocoamoss.com/birdie-burglars/birdie-burglars.html**

iOS: https://apps.apple.com/us/app/birdie-burglars/id1509336732**

Android: https://play.google.com/store/apps/details?id=com.cocoamoss.birdieburglars**

Jam version (v1.06): https://ddrkirby.com/games/birdie-burglars/compo-version/birdie-burglars-compo.html**

Soundtrack download: https://ddrkirbyisq.bandcamp.com/album/birdie-burglars-original-soundtrack**

Changelog:

```
v2.01 (Post-Jam)
- Fixed an issue on WebGL where the pause button could not be clicked on retina devices

v2.00
- First mobile release!
- Completely reworked the menu screen
- Added a new ending screen when completing level 4
- Added jukebox screen for listening to the game music
- Added an in-game pause/settings screen
- Add music/sfx volume settings, drag direction inversion, and drag sensitivity
- Added new environmental particles for all 4 stages
- Cursor now starts a bit higher up so you don't have to drag as far
- Added new title graphic
- Added "tap to continue" and "make sure centered" prompts for tutorial
- Made levels 1 and 2 a bit easier
- Other minor bugfixes and tweaks

v1.06 (Jam)
- Added a software cursor (locked inside the game window) to make the mouse cursor hiding
behavior a bit less confusing
- Ensure internal slingshot cursor position is clamped inside the game window

v1.05
- Fixed a silly mistake in v1.04 that caused a tutorial segment to display before it should have

v1.04
- Fixed accidental looping of certain music fanfares, especially if game is paused
- Various aspect ratio-related internal changes in preparation for mobile builds
- Tweaked credits screen slightly

v1.03
- HTML5 fix: Now captures mouse cursor during gameplay, to solve issue with mouse inputs outside
the game window being dropped
- Press escape to unlock the mouse cursor
- Very minor timing tweak to one of the tutorial steps

v1.02
- Fixed level 3 using the wrong grass asset
- Very slight audio volume tweaks

v1.01
- Fixed a minor audio glitch

v1.00
- First release!
```
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