A poor sphere finds itself in a room full of things that will kill it. It's up to your to try to keep it alive! Click and drag the sphere around to avoid the hazards.
Good luck! If you do well enough, we'll give you more spheres to look after!
This is my first WebGL build for Unity. Seemed to work okay. Volumes were not normalized, so beware ears to begin with.
Nice little game concept, the attack telegraphs could do with a little more guidance on where is safe. The saw for example, it entered the top of the screen, paused, then shot into the middle. Perhaps when telegraphing an upcoming attack, highlight the danger area with a flashing outline or something? :O
This was very fun, with the music, saws, spikes and bullets coming at you made things very intense. It was kind of hard to see the bullets on my monitor as they were of similar colour to the background but other than that well done! The timing mechanic / game over was perfectly executed! Great work :)
Comments13
I Like! :thumbsup:
While it has simple graphics, they are good enough. The lava effect specially is really neat. The gameplay is smooth and the difficulty is right.
Good job!
You said there are more spheres but I don't keep enough time to get that.I thought it must be more fun if there are more spheres.