Destructive Flyer

by exilegl
Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★3.48
Innovation★★★★★★★★★★3.02
Theme★★★★★★★★★★3.65
Graphics★★★★★★★★★★3.15
Audio★★★★★★★★★★3.08
Mood★★★★★★★★★★3.35
Fly around destroying enemies and protect the blue slime creature!

Instructions

Point with the cursor and hold left click to fly around the map. Bump into enemies to hurt them and push them away, keeping them from the center of the map where the slime creature resides. The slime creature in the center must be protected.

To buy turrets, you'll need coins - Get these by killing enemies. When you have enough, drag a turret from the selection HUD over to where you want to place it, then release the left click button.

You win once all enemies are defeated on the final wave, and lose if the slime creature's HP runs out. Score is gained by collecting coins and keeping the creature's health high.

Technical Information / Etc

Programming: Written in Java with the LibGDX framework

Music/Sfx: Made up on a music keyboard then manually converted into beepbox.co for samples & layering

Artwork: Slapped together in Gimp

Comments11

baylej
baylej22 Apr 2020, 09:08
I won, score 10304?
It's really fun to bump into enemies and collect coins.
At the end there's so many particles it starts to lag :grimacing:
I think the shadows are weird.
Twistashio23 Apr 2020, 14:23
Neat little game. I ended up losing but it was cool to bump the enemies around. The music was cool and the controls are a little weird but I got use to them. The shadows on objects make it look like its own monster. Good Job!
retrome
retrome23 Apr 2020, 14:32
Interesting reimagination of Tower Defense :) pretty fun to play. When there were much objects on screen - game started lagging.
Izokia
Izokia24 Apr 2020, 23:04
Interesting rou\nd based game. Had some fun. Lagged a little bit and it caused some trouble. Art was lacking, but concept and gameplay was fine.
Euforia Games
Euforia Games27 Apr 2020, 14:59
I scored 6500! Awesome game! Rated pretty good bro!
Alexey Kuzovkov3 May 2020, 08:29
Simple and fun game. I love the combination of different game mechanics. Nice idea!
Evan Minto
Evan Minto5 May 2020, 00:32
Neat concept. I liked trying to figure out where to put the towers to best hit the enemies, which is pretty standard for tower defense.

I wasn't super into the pushing enemies mechanic, mainly because it felt like I had to do too much precision maneuvering with what felt like a fairly imprecise input. It was easy to hit enemies, but very difficult to swing around them and hit them in the right direction. More often than not I just pushed them into the slime. I wonder if the mechanic would work better with directional inputs rather than the mouse.

I couldn't really tell where the bullets were and ended up just ignoring the patterns rather than learning the different tower patterns.

I really liked the music and the way the sound effects worked alongside it!
divadyugi6 May 2020, 18:43
Cool game. I really like that this is not like standard tower defense games, where you just place turrets around the map, but there is also an active element, where you have to actually move the player to collect the coins, and kill the enemies,
I really like the music and the sound effect. They added a lot to the experience

Only thing I had a problem with was that once I placed too many double orb turrets, the particles became a little bit too distracting for me.

But I think that overall this is a great game, and the concept is really neat, good job.
Boaz8 May 2020, 07:59
Good game

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