Really nice idea, cute graphics, but I think it is too hard (or at least it has a quite steep learning curve for this kind of game). Maybe are the controllers (or the need for food), or simply I'm really bad at it.
I quite like your game, the idea to make new species is quite fun and addictive. The dev is clean, no bugs or unexpected reactions, amoebas have a logical and fluid behaviour.
I think you could improve on the feedebacks and information you give to the player, something that makes it even more "I wanna have them all". Maybe add an ingame count of species discovered or a list of 'recipes' tried so far and what's the result. I found the idea enjoyable but most of the time I was just clicking on everything, waiting for a new species to pop up, as I did not know which one I had and/or could have.
I found the music soothing and the graphics have that innocent vibe to them that I think works well. Good job :)
I liked the different genes, and that you need to wait for the amoebas to evolve to find out how they look like! The music sets a really nice mood! I also love the ending screen (and am a bit sad that not many people might see it). The dark mode has nice colors!
Gameplay-wise, I had some issues: I didn't see what the walls were good for, so I just stopped building them. I also found the building popup tiresome – it felt like spawning food quickly enough is the key to having many amoebas, but I would've liked to be able to do that with a single click. It was unclear to me under which conditions the amoebas multiply.
Comments8
The dev is clean, no bugs or unexpected reactions, amoebas have a logical and fluid behaviour.
I think you could improve on the feedebacks and information you give to the player, something that makes it even more "I wanna have them all". Maybe add an ingame count of species discovered or a list of 'recipes' tried so far and what's the result.
I found the idea enjoyable but most of the time I was just clicking on everything, waiting for a new species to pop up, as I did not know which one I had and/or could have.
I found the music soothing and the graphics have that innocent vibe to them that I think works well. Good job :)
Gameplay-wise, I had some issues: I didn't see what the walls were good for, so I just stopped building them. I also found the building popup tiresome – it felt like spawning food quickly enough is the key to having many amoebas, but I would've liked to be able to do that with a single click. It was unclear to me under which conditions the amoebas multiply.
My best score was about 70 or so. :)