Keep The Party Alive! Entertain your guests by buying all sorts of fun distractions. The bigger the crowd, the harder it is to control! Your objective is to keep it going until dawn breaks, and make the most money you can.
Troubleshooting
Window too big
For some reason love.js decides at random to make the window way too big on Web. If that happens to you, adjust the page size using CMD + and CMD - on Mac, or CTRL + and CTRL - on Windows.
Won't stop loading
love.js doesn't seem compatible with Firefox Private mode, so that may be the issue.
It was easy to understand how to do stuff but I don't really know the effects of what I did. I missed the audio. I would like to see some negative effects. Maybe you'll get sick of too much pizza. Nice work!
I wasn't quite sure how the bars above the guests affected my overall Enthusiasm, but the rest of the design was clean and clear. Very easy game to pick up. Made it to the end just in time, enthusiasm was red and low but just pulled it off! My final score was 226. Good job!
I like this. It has a different concept from the other games I have played so far and that's really a plus. Most of the games have the same core logic, but this one is different. Enjoyed it while it lasted. But the game ended really fast.
305 here, my ultimate strat was to keep the party barely alive with pizza, then blare everyone with stereos during the last 10 seconds to get that enthusiasm up. I bet there's other good strats too, I had a lot of fun trying different things and seeing what works and what doesn't. I also want to praise the controls, I loved how using the 1-4 keys I could focus on the game at all times. Very cool game, great job!
Got a score of 231. I think nobody left the party, but it was pretty rough towards the end :) There must have been lying quite a bunch of empty pizza boxes around...
I managed to throw a successful pizza party, even if it did take me a few too many seconds to figure out what I was supposed to be doing. This game was pretty neat, a nice take on the theme I hadn't thought of, and a well executed concept that hasn't tried to over complicate the mechanics as too often I see done. It really would have benefited from some music and sound effects to help with the 'party atmosphere' but I know it's not always possible to have the time in a weekend jam. Still when your theme is a party, perhaps putting a little time aside for adding music should be something you consider. Other than that, a good entry, thanks for sharing!
Hey, twinsies! We had the same idea for our games, meter and all ;) I really like your version of it, with areas of effect forcing you to maximize happiness among the most people. I lost, but I'll keep trying to win it. A very innovative idea!
Total score +282, is that good? Finally a game that isn't literally keeping a creature or a fire alive, first "party" game i've seen so that's definitely innovative. Sound would have been helpful, just some murmuring to signify chatting and sound from the stereo would have been great.
Final score of +358 :sunglasses: Nice concept with the area of affect and cost! Sound would definitely make this even more enjoyable. But I still had lots of fun!
Comments24
Ideas: more ways to entertain (of course), attractors that help control where people gather.
Will checkout the source code as I'm curious about Lua & Love.
Well done !!!!
I really like your version of it, with areas of effect forcing you to maximize happiness among the most people. I lost, but I'll keep trying to win it. A very innovative idea!
Finally a game that isn't literally keeping a creature or a fire alive, first "party" game i've seen so that's definitely innovative.
Sound would have been helpful, just some murmuring to signify chatting and sound from the stereo would have been great.
If you want to know the timestamp of when your game was played you can see it in this spreadsheet:
https://tinyurl.com/yau8hjzn
And then look in my latest videos and find your game being play (after the current stream ends)
https://www.twitch.tv/ursagames/videos