
Long Live The King
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
STORY
Hear ye Hear ye,
Let it be known that the King of the land has perished in his sleep. Word came to the throne of a bastard son, who shall remain unnamed from this day forth. The King's brother shall usurp the throne and has declared he will reign with iron hand. If the King's son, rightful heir to the throne, does not reach the castle alive, this shall be seen as a decree in which the prince relinquishes his right and bloodline...
His mother, the Lady, has instructed you to move the Prince to the throne, avoiding the Royal guards who have been instructed to stop you.
Move at night...
Move bravely, but most of all
...
KEEP THE PRINCE ALIVE...
GAMEPLAY
Run from one safehouse to the next, defeating all royal guards that are trying to take the baby prince. Be careful, once you drop the baby you will not have much time to pick him back up... All guards need to be defeated in order to enter the next safe house. Eventually you will reach the castle, but even I can not tell you what madness awaits within !
Pro Tip : An airborne baby will punish you less than leaving it on the ground, *You will still need to pick him up as quickly as possible though* !
*UPDATE*
1. LD Voting is well underway and we've easily reached the minimal requirements. THAT MEANS I feel entitled to release the list of cheats I implemented, just type the following words during the game :D ENJOY
HULK one shot all enemies
IQUIT warp to the boss stage
IAMSPEED grants superhuman speed
BIGBABY self...explanatory !
2. Today I did a major graphics update, rescaling the sprites mostly to make sure they are the same pixel size as the main characters. Also added some small UI changes (an indicator to see the baby when it's dropped, a more fitting "timer" visual, foreground trees become transparent etc...). But the biggest change would be the implementation of the secret knock ! :)
3. There now is a *macOS* version. Note that at this time I can't test this so please let me know if anything is off !
CONTROLS
The control scheme for Long Live The King is extremely simple. You press [F] to wield your staff, use the arrow keys to run around and press the [DOWN] key to pick up the baby in case it was dropped.
Long Live The King is a beat em up game developed during Ludum Dare 46, as a Compo submission. This entails that all assets (including audio) and codebase were developed within a timespan of 48 hours.
Hear ye Hear ye,
Let it be known that the King of the land has perished in his sleep. Word came to the throne of a bastard son, who shall remain unnamed from this day forth. The King's brother shall usurp the throne and has declared he will reign with iron hand. If the King's son, rightful heir to the throne, does not reach the castle alive, this shall be seen as a decree in which the prince relinquishes his right and bloodline...
His mother, the Lady, has instructed you to move the Prince to the throne, avoiding the Royal guards who have been instructed to stop you.
Move at night...
Move bravely, but most of all
...
KEEP THE PRINCE ALIVE...
GAMEPLAY
Run from one safehouse to the next, defeating all royal guards that are trying to take the baby prince. Be careful, once you drop the baby you will not have much time to pick him back up... All guards need to be defeated in order to enter the next safe house. Eventually you will reach the castle, but even I can not tell you what madness awaits within !
Pro Tip : An airborne baby will punish you less than leaving it on the ground, *You will still need to pick him up as quickly as possible though* !
*UPDATE*
1. LD Voting is well underway and we've easily reached the minimal requirements. THAT MEANS I feel entitled to release the list of cheats I implemented, just type the following words during the game :D ENJOY
HULK one shot all enemies
IQUIT warp to the boss stage
IAMSPEED grants superhuman speed
BIGBABY self...explanatory !
2. Today I did a major graphics update, rescaling the sprites mostly to make sure they are the same pixel size as the main characters. Also added some small UI changes (an indicator to see the baby when it's dropped, a more fitting "timer" visual, foreground trees become transparent etc...). But the biggest change would be the implementation of the secret knock ! :)
3. There now is a *macOS* version. Note that at this time I can't test this so please let me know if anything is off !
CONTROLS
The control scheme for Long Live The King is extremely simple. You press [F] to wield your staff, use the arrow keys to run around and press the [DOWN] key to pick up the baby in case it was dropped.
Long Live The King is a beat em up game developed during Ludum Dare 46, as a Compo submission. This entails that all assets (including audio) and codebase were developed within a timespan of 48 hours.