MACHINA

Overall★★★★★★★★★★4.12
Fun★★★★★★★★★★3.81
Innovation★★★★★★★★★★3.90
Theme★★★★★★★★★★3.70
Graphics★★★★★★★★★★4.45
Audio★★★★★★★★★★4.03
Humor★★★★★★★★★★3.43
Mood★★★★★★★★★★3.91

DESCRIPTION

MACHINA is a turn-based tactical game that incorporates random elements in both the environments and the available actions. You take control of an A.I. that is aiding a human through multiple levels and is making sure they stay alive for their ultimate goals.

LINKS


Game and source code: https://halisavakis.itch.io/machina

Link includes a ZIP with the post compo version of the game that includes:
- Ability to cancel skills after selecting them
- Fixed upgrade spawning bug where they only appear once

CONTROLS


- Left click to select
- Right click to rotate skill pattern
- A/D or Left/Right to rotate camera around the environment

The controls are thoroughly explained in the first dialogue segment of the game.

SCREENSHOTS



GIFS



CREDITS


- Art/Coding/Music: Harry Alisavakis
- Attributions for SFX audio files which have been heavily modified and used in the project:
- https://freesound.org/people/GeronimoGeronimo/sounds/338067/
- https://freesound.org/people/humanoide9000/sounds/422440/
- https://freesound.org/people/Speedenza/sounds/318560/

NOTES


- There are known bugs especially with the level generation as it is pretty random and does not ensure paths will always be there.
- The game is pretty unbalanced and therefore can be pretty hard, but I think it's worth it to try and make it to the end. There's only 3 levels with 3 waves each.
- This is obviously not a complete thing on its own but it serves as a proof of concept for a type of game like this.

screenshot

Other games by @Harry Alissavakis

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