Of The Dark

Of The Dark

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overall: 3.40
fun: 2.92
innovation: 3.60
theme: 2.77
graphics: 3.71
audio: 3.38
humor: 1.94
mood: 3.96
Of the Dark!

Story

Help the mystical beast find pieces of his broken tusk

while battling evil creatures by using 3 different

magical realms to your advantage!

The beast will rewind time and revive you as long as you keep him alive

Game play

The game has three different modes.

Darkness mode

When playing in the normal "Darkness" mode

the player can flail a melee weapon at enemies.

This obviously let's them close to you, which can cause some harm...

Shadow mode

In the shadow mode the landscape becomes more translucent

and openings to different areas that aren't visible in "Darkness" can be found.

Chaos mode

The chaos mode causes a lot of distortion to players world and

will automatically use up life force while "there".

However, the big bonus is that you gain a distance weapon to attack

the bigger more dangerous baddies with as long as your careful :-)

Life
All three modes have their own lifespan meter which is shown on the back

of the main character. Once a triangle disappears you start over...

Collect all three "tusk"-pieces and you've finished the game!

Controls - Keys - Controller

Forward/Backward - W/S - Joystick Up/Down

Rotate Left/Right - A/D - Joystick Left/Right

Attack/Shoot - Space bar - Button A

Enter Realm of Chaos - F - Button X

Enter Realm of Shadow - G - Button Y

Enter Realm of Darkness - C - Button B

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This game was made using:

Graphics:

Graphicsgale

Gimp

Milkshape3d

Magicavoxel

Scultpgl

Tiles

Coding:

Visual Studio 2019 (C++)

2D SFML wrapper

Notepad++

Audio:

LMMS

Audacity

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Talk about jumping in the deep end..

Writing a voxel-splatting game engine with 2d sprite
support, in C++, in 48 hours and creating all the content was
a bit much...
So I've hardly had time to test the game and only
realized during the last couple of hours that
the game REALLY needed a map.
So the maps a hard-coded screenshot ripped from Tiles :-)

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https://youtu.be/n9bZKEE3ggA
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