
MoruMatrix
This game is from ldjam.com, which is currently unavailable.
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MoruMatrix
A psychadelic style collect'em'up inspired by the works of Llamasoft.----------------------------------------------------------
Instructions
Morubotto, the robotic guinea pig has entered
an alien Matrix
on a machine to collect a bunch
of objects for Carl the collector.
Collect at least as many objects as requested to complete
a level and do it before the time runs out.
Avoid the following:
Snails - Slow Morubotto down to a crawl.
Spaceships - Steal collected objects from Morubotto.
Arrows - Forces Morubotto to go back a bit.
Collect special bonuses:
Clocks - Gives Morubotto more time.
A Pint of beer - Gives Morubotto the ability to move freely
in any direction for a short time
Morubutto also has a limited supply of self producted methane
that can be used to incease his speed.
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Gameplay
Pick up your XBox360 compatible controller or use the WASD/arrow-keys
to move the wireframe white guinea pig in the middle of the screen.
Different levels have different strategies.
Some require memorization, others require moving fast or reacting fast,
and some even require you to slow down a bit :smile:
The game is more intense and more fun when played full screen,
so I recommend trying that versions first.
ESC exits the game.
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Notes:
I probably had about 30 hours to make this game from scratch.
So there's obviously a lot of stuff that needs polishing.
This might have been one of the most fun games to make,
given that the mechanics weren't too hard and the graphics
are really fun to generate and look at.
It would've like to have delved deeper into letting the
player interact with the music more though..
The 3D stuff is 2d sprites being splattered all over the place.
No actual GPU 3D support was harmed (well other than the 2D blitting I guess) :laughing: