Signal Surfer

Signal Surfer

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.58
fun: 3.43
innovation: 2.85
theme: 3.60
audio: 3.39
humor: 2.82
mood: 3.20

Keep the signal alive and as intact as possible as it speeds along the power lines towards a satellite uplink.


A simple little side-scrolling/on-rails platformer I built for my first Ludum Dare.

Mechanics

- Speed up or slow the signal with "D" and "A"
- Jump with "W"
- Drop down to the wire below (if there is one) with "S"
- Being off of a wire (jumping or falling) loses signal strength
- Hitting a bird loses signal strength (and score)
- Being on a wire regains signal strength, the faster you move the faster it restores
- End score is multiplied by the signal strength % for a final score

Happy With

- Finally managed to properly scope a game for a jam and actually finished on time :smiley:
- The telephone pole and electrical wire generation code actually worked out pretty well.

Not So Happy With

- Realising the web version on itch.io is fairly broken with 2 hours left till submission, for both our sakes just download it for your OS.
- The controls could be a bit tighter.

Screenshots



Credits

Code, Music & Additional Art: Jack McCaffrey

SFX/Sound Design: James Bridges

Art:
- *Character Sprites:* elthen
- *Backgrounds: https:* dyLESTorm
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