Signal Surfer
Keep the signal alive and as intact as possible as it speeds along the power lines towards a satellite uplink.
A simple little side-scrolling/on-rails platformer I built for my first Ludum Dare.
Mechanics
- Speed up or slow the signal with "D" and "A"- Jump with "W"
- Drop down to the wire below (if there is one) with "S"
- Being off of a wire (jumping or falling) loses signal strength
- Hitting a bird loses signal strength (and score)
- Being on a wire regains signal strength, the faster you move the faster it restores
- End score is multiplied by the signal strength % for a final score
Happy With
- Finally managed to properly scope a game for a jam and actually finished on time :smiley:- The telephone pole and electrical wire generation code actually worked out pretty well.
Not So Happy With
- Realising the web version on itch.io is fairly broken with 2 hours left till submission, for both our sakes just download it for your OS.- The controls could be a bit tighter.
Screenshots
Credits
Code, Music & Additional Art: Jack McCaffreySFX/Sound Design: James Bridges
Art:
- *Character Sprites:* elthen
- *Backgrounds: https:* dyLESTorm

Genres: platformer








Comments18
About the web version, give the rules another look, IIRC you can fix bugs after submission.
The controls are a little bit jarring. And the music could have been a little more subtle.
All that said... I really loved this game. Nice work.
Also, check out my game! I would really appreciate it
slow down and speed up felt a bit abrupt and wonky, so i didn't end up using it a lot